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-rw-r--r--src/saveload/saveload.cpp19
1 files changed, 19 insertions, 0 deletions
diff --git a/src/saveload/saveload.cpp b/src/saveload/saveload.cpp
index 9be9506b1..bff85dfc6 100644
--- a/src/saveload/saveload.cpp
+++ b/src/saveload/saveload.cpp
@@ -350,6 +350,25 @@ void NORETURN SlErrorCorrupt(const char *msg)
SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME, msg);
}
+/**
+ * Issue an SlErrorCorrupt with a format string.
+ * @param format format string
+ * @param ... arguments to format string
+ * @note This function does never return as it throws an exception to
+ * break out of all the saveload code.
+ */
+void NORETURN SlErrorCorruptFmt(const char *format, ...)
+{
+ va_list ap;
+ char msg[256];
+
+ va_start(ap, format);
+ vseprintf(msg, lastof(msg), format, ap);
+ va_end(ap);
+
+ SlErrorCorrupt(msg);
+}
+
typedef void (*AsyncSaveFinishProc)(); ///< Callback for when the savegame loading is finished.
static AsyncSaveFinishProc _async_save_finish = NULL; ///< Callback to call when the savegame loading is finished.