diff options
Diffstat (limited to 'src/saveload/saveload.cpp')
-rw-r--r-- | src/saveload/saveload.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/saveload/saveload.cpp b/src/saveload/saveload.cpp index 733ff509d..805934858 100644 --- a/src/saveload/saveload.cpp +++ b/src/saveload/saveload.cpp @@ -1334,7 +1334,7 @@ public: * @param list The std::list to find the size of. * @param conv VarType type of variable that is used for calculating the size. */ -static inline size_t SlCalcListLen(const void *list, VarType conv) +static inline size_t SlCalcRefListLen(const void *list, VarType conv) { return SlStorageHelper<std::list, void *>::SlCalcLen(list, conv, SL_REF); } @@ -1344,11 +1344,11 @@ static inline size_t SlCalcListLen(const void *list, VarType conv) * @param list The list being manipulated. * @param conv VarType type of variable that is used for calculating the size. */ -static void SlList(void *list, VarType conv) +static void SlRefList(void *list, VarType conv) { /* Automatically calculate the length? */ if (_sl.need_length != NL_NONE) { - SlSetLength(SlCalcListLen(list, conv)); + SlSetLength(SlCalcRefListLen(list, conv)); /* Determine length only? */ if (_sl.need_length == NL_CALCLENGTH) return; } @@ -1430,7 +1430,7 @@ size_t SlCalcObjMemberLength(const void *object, const SaveLoad &sld) case SL_REF: case SL_ARR: case SL_STR: - case SL_LST: + case SL_REFLIST: case SL_DEQUE: case SL_STDSTR: /* CONDITIONAL saveload types depend on the savegame version */ @@ -1441,7 +1441,7 @@ size_t SlCalcObjMemberLength(const void *object, const SaveLoad &sld) case SL_REF: return SlCalcRefLen(); case SL_ARR: return SlCalcArrayLen(sld.length, sld.conv); case SL_STR: return SlCalcStringLen(GetVariableAddress(object, sld), sld.length, sld.conv); - case SL_LST: return SlCalcListLen(GetVariableAddress(object, sld), sld.conv); + case SL_REFLIST: return SlCalcRefListLen(GetVariableAddress(object, sld), sld.conv); case SL_DEQUE: return SlCalcDequeLen(GetVariableAddress(object, sld), sld.conv); case SL_STDSTR: return SlCalcStdStringLen(GetVariableAddress(object, sld)); default: NOT_REACHED(); @@ -1515,7 +1515,7 @@ static bool SlObjectMember(void *object, const SaveLoad &sld) case SL_REF: case SL_ARR: case SL_STR: - case SL_LST: + case SL_REFLIST: case SL_DEQUE: case SL_STDSTR: /* CONDITIONAL saveload types depend on the savegame version */ @@ -1526,7 +1526,7 @@ static bool SlObjectMember(void *object, const SaveLoad &sld) case SL_REF: SlSaveLoadRef(ptr, conv); break; case SL_ARR: SlArray(ptr, sld.length, conv); break; case SL_STR: SlString(ptr, sld.length, sld.conv); break; - case SL_LST: SlList(ptr, conv); break; + case SL_REFLIST: SlRefList(ptr, conv); break; case SL_DEQUE: SlDeque(ptr, conv); break; case SL_STDSTR: SlStdString(ptr, sld.conv); break; default: NOT_REACHED(); |