diff options
Diffstat (limited to 'src/saveload/saveload.cpp')
-rw-r--r-- | src/saveload/saveload.cpp | 21 |
1 files changed, 3 insertions, 18 deletions
diff --git a/src/saveload/saveload.cpp b/src/saveload/saveload.cpp index 6be86a7ac..cb28fb6d2 100644 --- a/src/saveload/saveload.cpp +++ b/src/saveload/saveload.cpp @@ -1447,9 +1447,7 @@ size_t SlCalcObjMemberLength(const void *object, const SaveLoad &sld) default: NOT_REACHED(); } break; - case SL_WRITEBYTE: return 1; // a byte is logically of size 1 - case SL_VEH_INCLUDE: return SlCalcObjLength(object, GetVehicleDescription(VEH_END)); - case SL_ST_INCLUDE: return SlCalcObjLength(object, GetBaseStationDescription()); + case SL_SAVEBYTE: return 1; // a byte is logically of size 1 case SL_STRUCT: case SL_STRUCTLIST: { if (!SlIsObjectValidInSavegame(sld)) break; @@ -1555,10 +1553,10 @@ static bool SlObjectMember(void *object, const SaveLoad &sld) break; } - /* SL_WRITEBYTE writes a value to the savegame to identify the type of an object. + /* SL_SAVEBYTE writes a value to the savegame to identify the type of an object. * When loading, the value is read explicitly with SlReadByte() to determine which * object description to use. */ - case SL_WRITEBYTE: { + case SL_SAVEBYTE: { void *ptr = GetVariableAddress(object, sld); switch (_sl.action) { @@ -1572,19 +1570,6 @@ static bool SlObjectMember(void *object, const SaveLoad &sld) break; } - /* SL_VEH_INCLUDE loads common code for vehicles */ - case SL_VEH_INCLUDE: { - void *ptr = GetVariableAddress(object, sld); - SlObject(ptr, GetVehicleDescription(VEH_END)); - break; - } - - case SL_ST_INCLUDE: { - void *ptr = GetVariableAddress(object, sld); - SlObject(ptr, GetBaseStationDescription()); - break; - } - case SL_STRUCT: case SL_STRUCTLIST: if (!SlIsObjectValidInSavegame(sld)) return false; |