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-rw-r--r--src/saveload/oldloader_sl.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/saveload/oldloader_sl.cpp b/src/saveload/oldloader_sl.cpp
index d692be42b..3a7eebd29 100644
--- a/src/saveload/oldloader_sl.cpp
+++ b/src/saveload/oldloader_sl.cpp
@@ -1122,8 +1122,8 @@ static const OldChunks vehicle_air_chunk[] = {
};
static const OldChunks vehicle_effect_chunk[] = {
- OCL_SVAR( OC_UINT16, VehicleEffect, animation_state ),
- OCL_SVAR( OC_UINT8, VehicleEffect, animation_substate ),
+ OCL_SVAR( OC_UINT16, EffectVehicle, animation_state ),
+ OCL_SVAR( OC_UINT8, EffectVehicle, animation_substate ),
OCL_NULL( 7 ), // Junk
@@ -1160,7 +1160,7 @@ static bool LoadOldVehicleUnion(LoadgameState *ls, int num)
case VEH_ROAD : res = LoadChunk(ls, &v->u.road, vehicle_road_chunk); break;
case VEH_SHIP : res = LoadChunk(ls, v, vehicle_ship_chunk); break;
case VEH_AIRCRAFT: res = LoadChunk(ls, &v->u.air, vehicle_air_chunk); break;
- case VEH_EFFECT : res = LoadChunk(ls, &v->u.effect, vehicle_effect_chunk); break;
+ case VEH_EFFECT : res = LoadChunk(ls, v, vehicle_effect_chunk); break;
case VEH_DISASTER: res = LoadChunk(ls, &v->u.disaster, vehicle_disaster_chunk); break;
}
}