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-rw-r--r--src/saveload/oldloader_sl.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/saveload/oldloader_sl.cpp b/src/saveload/oldloader_sl.cpp
index 362df6b63..6432fd20e 100644
--- a/src/saveload/oldloader_sl.cpp
+++ b/src/saveload/oldloader_sl.cpp
@@ -388,7 +388,7 @@ static bool FixTTOEngines()
v->engine_type = tto_to_ttd[v->engine_type];
}
- /* Load the default engine set. Many of them will be overriden later */
+ /* Load the default engine set. Many of them will be overridden later */
uint j = 0;
for (uint i = 0; i < lengthof(_orig_rail_vehicle_info); i++, j++) new (GetTempDataEngine(j)) Engine(VEH_TRAIN, i);
for (uint i = 0; i < lengthof(_orig_road_vehicle_info); i++, j++) new (GetTempDataEngine(j)) Engine(VEH_ROAD, i);
@@ -517,9 +517,9 @@ static void ReadTTDPatchFlags()
_old_vehicle_names = MallocT<StringID>(_old_vehicle_multiplier * 850);
/* TTDPatch increases the Vehicle-part in the middle of the game,
- * so if the multipler is anything else but 1, the assert fails..
+ * so if the multiplier is anything else but 1, the assert fails..
* bump the assert value so it doesn't!
- * (1 multipler == 850 vehicles
+ * (1 multiplier == 850 vehicles
* 1 vehicle == 128 bytes */
_bump_assert_value = (_old_vehicle_multiplier - 1) * 850 * 128;