summaryrefslogtreecommitdiff
path: root/src/saveload/oldloader_sl.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/saveload/oldloader_sl.cpp')
-rw-r--r--src/saveload/oldloader_sl.cpp11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/saveload/oldloader_sl.cpp b/src/saveload/oldloader_sl.cpp
index f6572cd8f..e846c1ce5 100644
--- a/src/saveload/oldloader_sl.cpp
+++ b/src/saveload/oldloader_sl.cpp
@@ -163,6 +163,11 @@ static void FixOldTowns()
static StringID *_old_vehicle_names;
+/**
+ * Convert the old style vehicles into something that resembles
+ * the old new style savegames. Then #AfterLoadGame can handle
+ * the rest of the conversion.
+ */
void FixOldVehicles()
{
Vehicle *v;
@@ -1212,6 +1217,12 @@ static const OldChunks vehicle_chunk[] = {
OCL_END()
};
+/**
+ * Load the vehicles of an old style savegame.
+ * @param ls State (buffer) of the currently loaded game.
+ * @param num The number of vehicles to load.
+ * @return True iff loading went without problems.
+ */
bool LoadOldVehicle(LoadgameState *ls, int num)
{
/* Read the TTDPatch flags, because we need some info from it */