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-rw-r--r--src/saveload/oldloader_sl.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/saveload/oldloader_sl.cpp b/src/saveload/oldloader_sl.cpp
index 4525d7cb8..92f0fbe04 100644
--- a/src/saveload/oldloader_sl.cpp
+++ b/src/saveload/oldloader_sl.cpp
@@ -691,9 +691,9 @@ static bool LoadOldCargoPaymentRate(LoadgameState *ls, int num)
if (_savegame_type == SGT_TTO) {
/* SVXConverter about cargo payment rates correction:
- * "increase them to compensate for the faster time advance in TTD compared to TTO
- * which otherwise would cause much less income while the annual running costs of
- * the vehicles stay the same" */
+ * "increase them to compensate for the faster time advance in TTD compared to TTO
+ * which otherwise would cause much less income while the annual running costs of
+ * the vehicles stay the same" */
Money m = ((((Money)_old_price) << 16) + (uint)_old_price_frac) * 124 / 74;
@@ -1039,15 +1039,15 @@ static bool LoadOldCompany(LoadgameState *ls, int num)
c->name_1 = STR_SV_UNNAMED;
} else {
/* Beside some multiplayer maps (1 on 1), which we don't official support,
- * all other companys are an AI.. mark them as such */
+ * all other companys are an AI.. mark them as such */
c->is_ai = true;
}
/* Sometimes it is better to not ask.. in old scenarios, the money
- * was always 893288 pounds. In the newer versions this is correct,
- * but correct for those oldies
- * Ps: this also means that if you had exact 893288 pounds, you will go back
- * to 100000.. this is a very VERY small chance ;) */
+ * was always 893288 pounds. In the newer versions this is correct,
+ * but correct for those oldies
+ * Ps: this also means that if you had exact 893288 pounds, you will go back
+ * to 100000.. this is a very VERY small chance ;) */
if (c->money == 893288) c->money = c->current_loan = 100000;
}