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Diffstat (limited to 'src/saveload/oldloader_sl.cpp')
-rw-r--r--src/saveload/oldloader_sl.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/saveload/oldloader_sl.cpp b/src/saveload/oldloader_sl.cpp
index 812427b2c..b668828c0 100644
--- a/src/saveload/oldloader_sl.cpp
+++ b/src/saveload/oldloader_sl.cpp
@@ -587,8 +587,8 @@ static bool LoadOldOrder(LoadgameState *ls, int num)
/* Relink the orders to eachother (in the orders for one vehicle are behind eachother,
* with an invalid order (OT_NOTHING) as indication that it is the last order */
- if (num > 0 && GetOrder(num)->IsValid()) {
- GetOrder(num - 1)->next = GetOrder(num);
+ if (num > 0 && Order::Get(num)->IsValid()) {
+ Order::Get(num - 1)->next = Order::Get(num);
}
return true;
@@ -729,7 +729,7 @@ static bool LoadOldGood(LoadgameState *ls, int num)
/* for TTO games, 12th (num == 11) goods entry is created in the Station constructor */
if (_savegame_type == SGT_TTO && num == 11) return true;
- Station *st = GetStation(_current_station_id);
+ Station *st = Station::Get(_current_station_id);
GoodsEntry *ge = &st->goods[num];
if (!LoadChunk(ls, ge, goods_chunk)) return false;
@@ -792,7 +792,7 @@ static bool LoadOldStation(LoadgameState *ls, int num)
if (!LoadChunk(ls, st, station_chunk)) return false;
if (st->xy != 0) {
- st->town = GetTown(RemapTownIndex(_old_town_index));
+ st->town = Town::Get(RemapTownIndex(_old_town_index));
if (_savegame_type == SGT_TTO) {
if (IsInsideBS(_old_string_id, 0x180F, 32)) {
@@ -869,7 +869,7 @@ static bool LoadOldIndustry(LoadgameState *ls, int num)
if (!LoadChunk(ls, i, industry_chunk)) return false;
if (i->xy != 0) {
- i->town = GetTown(RemapTownIndex(_old_town_index));
+ i->town = Town::Get(RemapTownIndex(_old_town_index));
if (_savegame_type == SGT_TTO) {
if (i->type > 0x06) i->type++; // Printing Works were added
@@ -900,7 +900,7 @@ static const OldChunks _company_yearly_chunk[] = {
static bool LoadOldCompanyYearly(LoadgameState *ls, int num)
{
- Company *c = GetCompany(_current_company_id);
+ Company *c = Company::Get(_current_company_id);
for (uint i = 0; i < 13; i++) {
if (_savegame_type == SGT_TTO && i == 6) {
@@ -927,7 +927,7 @@ static const OldChunks _company_economy_chunk[] = {
static bool LoadOldCompanyEconomy(LoadgameState *ls, int num)
{
- Company *c = GetCompany(_current_company_id);
+ Company *c = Company::Get(_current_company_id);
if (!LoadChunk(ls, &c->cur_economy, _company_economy_chunk)) return false;
@@ -1131,7 +1131,7 @@ static const OldChunks vehicle_empty_chunk[] = {
static bool LoadOldVehicleUnion(LoadgameState *ls, int num)
{
- Vehicle *v = GetVehicle(_current_vehicle_id);
+ Vehicle *v = Vehicle::Get(_current_vehicle_id);
uint temp = ls->total_read;
bool res;
@@ -1358,11 +1358,11 @@ bool LoadOldVehicle(LoadgameState *ls, int num)
if (_old_order_ptr != 0 && _old_order_ptr != 0xFFFFFFFF) {
uint max = _savegame_type == SGT_TTO ? 3000 : 5000;
uint old_id = RemapOrderIndex(_old_order_ptr);
- if (old_id < max) v->orders.old = GetOrder(old_id); // don't accept orders > max number of orders
+ if (old_id < max) v->orders.old = Order::Get(old_id); // don't accept orders > max number of orders
}
v->current_order.AssignOrder(UnpackOldOrder(_old_order));
- if (_old_next_ptr != 0xFFFF) v->next = GetVehiclePoolSize() <= _old_next_ptr ? new (_old_next_ptr) InvalidVehicle() : GetVehicle(_old_next_ptr);
+ if (_old_next_ptr != 0xFFFF) v->next = GetVehiclePoolSize() <= _old_next_ptr ? new (_old_next_ptr) InvalidVehicle() : Vehicle::Get(_old_next_ptr);
if (_cargo_count != 0) {
CargoPacket *cp = new CargoPacket((_cargo_source == 0xFF) ? INVALID_STATION : _cargo_source, _cargo_count);