diff options
Diffstat (limited to 'src/saveload/oldloader_sl.cpp')
-rw-r--r-- | src/saveload/oldloader_sl.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/saveload/oldloader_sl.cpp b/src/saveload/oldloader_sl.cpp index 5e6202401..d692be42b 100644 --- a/src/saveload/oldloader_sl.cpp +++ b/src/saveload/oldloader_sl.cpp @@ -1103,7 +1103,7 @@ static const OldChunks vehicle_road_chunk[] = { }; static const OldChunks vehicle_ship_chunk[] = { - OCL_SVAR( OC_UINT8, VehicleShip, state ), + OCL_SVAR( OC_UINT8, Ship, state ), OCL_NULL( 9 ), ///< Junk @@ -1158,7 +1158,7 @@ static bool LoadOldVehicleUnion(LoadgameState *ls, int num) default: NOT_REACHED(); case VEH_TRAIN : res = LoadChunk(ls, &v->u.rail, vehicle_train_chunk); break; case VEH_ROAD : res = LoadChunk(ls, &v->u.road, vehicle_road_chunk); break; - case VEH_SHIP : res = LoadChunk(ls, &v->u.ship, vehicle_ship_chunk); break; + case VEH_SHIP : res = LoadChunk(ls, v, vehicle_ship_chunk); break; case VEH_AIRCRAFT: res = LoadChunk(ls, &v->u.air, vehicle_air_chunk); break; case VEH_EFFECT : res = LoadChunk(ls, &v->u.effect, vehicle_effect_chunk); break; case VEH_DISASTER: res = LoadChunk(ls, &v->u.disaster, vehicle_disaster_chunk); break; |