diff options
Diffstat (limited to 'src/saveload/oldloader.h')
-rw-r--r-- | src/saveload/oldloader.h | 23 |
1 files changed, 15 insertions, 8 deletions
diff --git a/src/saveload/oldloader.h b/src/saveload/oldloader.h index 5cde06cc5..6bee5d5f6 100644 --- a/src/saveload/oldloader.h +++ b/src/saveload/oldloader.h @@ -34,7 +34,11 @@ enum OldChunkType { OC_NULL = 1, OC_CHUNK = 2, OC_ASSERT = 3, - /* 8 bits allocated (256 max) */ + /* 4 bits allocated (16 max) */ + + OC_TTD = 1 << 4, ///< chunk is valid ONLY for TTD savegames + OC_TTO = 1 << 5, ///< -//- TTO (default in neither of these) + /* 4 bits allocated */ OC_VAR_I8 = 1 << 8, OC_VAR_U8 = 2 << 8, @@ -91,7 +95,8 @@ extern uint _bump_assert_value; byte ReadByte(LoadgameState *ls); bool LoadChunk(LoadgameState *ls, void *base, const OldChunks *chunks); -bool LoadOldMain(LoadgameState *ls); +bool LoadTTDMain(LoadgameState *ls); +bool LoadTTOMain(LoadgameState *ls); static inline uint16 ReadUint16(LoadgameState *ls) { @@ -114,11 +119,13 @@ static inline uint32 ReadUint32(LoadgameState *ls) * - OCL_CHUNK: load an other proc to load a part of the savegame, 'amount' times * - OCL_ASSERT: to check if we are really at the place we expect to be.. because old savegames are too binary to be sure ;) */ -#define OCL_SVAR(type, base, offset) { type, 1, NULL, (uint)cpp_offsetof(base, offset), NULL } -#define OCL_VAR(type, amount, pointer) { type, amount, pointer, 0, NULL } -#define OCL_END() { OC_END, 0, NULL, 0, NULL } -#define OCL_NULL(amount) { OC_NULL, amount, NULL, 0, NULL } -#define OCL_CHUNK(amount, proc) { OC_CHUNK, amount, NULL, 0, proc } -#define OCL_ASSERT(size) { OC_ASSERT, 1, NULL, size, NULL } +#define OCL_SVAR(type, base, offset) { type, 1, NULL, (uint)cpp_offsetof(base, offset), NULL } +#define OCL_VAR(type, amount, pointer) { type, amount, pointer, 0, NULL } +#define OCL_END() { OC_END, 0, NULL, 0, NULL } +#define OCL_CNULL(type, amount) { OC_NULL | type, amount, NULL, 0, NULL } +#define OCL_CCHUNK(type, amount, proc) { OC_CHUNK | type, amount, NULL, 0, proc } +#define OCL_ASSERT(type, size) { OC_ASSERT | type, 1, NULL, size, NULL } +#define OCL_NULL(amount) OCL_CNULL((OldChunkType)0, amount) +#define OCL_CHUNK(amount, proc) OCL_CCHUNK((OldChunkType)0, amount, proc) #endif /* OLDLOADER_H */ |