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-rw-r--r--src/saveload/object_sl.cpp57
1 files changed, 57 insertions, 0 deletions
diff --git a/src/saveload/object_sl.cpp b/src/saveload/object_sl.cpp
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+++ b/src/saveload/object_sl.cpp
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+/* $Id$ */
+
+/*
+ * This file is part of OpenTTD.
+ * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
+ * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/** @file object_sl.cpp Code handling saving and loading of objects */
+
+#include "../stdafx.h"
+#include "../object_base.h"
+
+#include "saveload.h"
+
+static const SaveLoad _object_desc[] = {
+ SLE_VAR(Object, location.tile, SLE_UINT32),
+ SLE_VAR(Object, location.w, SLE_FILE_U8 | SLE_VAR_U16),
+ SLE_VAR(Object, location.h, SLE_FILE_U8 | SLE_VAR_U16),
+ SLE_REF(Object, town, REF_TOWN),
+ SLE_VAR(Object, build_date, SLE_UINT32),
+
+ SLE_END()
+};
+
+static void Save_OBJS()
+{
+ Object *o;
+
+ /* Write the objects */
+ FOR_ALL_OBJECTS(o) {
+ SlSetArrayIndex(o->index);
+ SlObject(o, _object_desc);
+ }
+}
+
+static void Load_OBJS()
+{
+ int index;
+ while ((index = SlIterateArray()) != -1) {
+ Object *o = new (index) Object();
+ SlObject(o, _object_desc);
+ }
+}
+
+static void Ptrs_OBJS()
+{
+ Object *o;
+ FOR_ALL_OBJECTS(o) {
+ SlObject(o, _object_desc);
+ }
+}
+
+extern const ChunkHandler _object_chunk_handlers[] = {
+ { 'OBJS', Save_OBJS, Load_OBJS, Ptrs_OBJS, NULL, CH_ARRAY | CH_LAST},
+};