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path: root/src/saveload/newgrf_sl.cpp
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Diffstat (limited to 'src/saveload/newgrf_sl.cpp')
-rw-r--r--src/saveload/newgrf_sl.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/saveload/newgrf_sl.cpp b/src/saveload/newgrf_sl.cpp
index e40b45926..2f7dfb356 100644
--- a/src/saveload/newgrf_sl.cpp
+++ b/src/saveload/newgrf_sl.cpp
@@ -73,7 +73,7 @@ static void Save_NGRF()
{
int index = 0;
- for (GRFConfig *c = _grfconfig; c != NULL; c = c->next) {
+ for (GRFConfig *c = _grfconfig; c != nullptr; c = c->next) {
if (HasBit(c->flags, GCF_STATIC)) continue;
SlSetArrayIndex(index++);
SlObject(c, _grfconfig_desc);
@@ -98,7 +98,7 @@ static void Load_NGRF()
if (_game_mode == GM_MENU) {
/* Intro game must not have NewGRF. */
- if (_grfconfig != NULL) SlErrorCorrupt("The intro game must not use NewGRF");
+ if (_grfconfig != nullptr) SlErrorCorrupt("The intro game must not use NewGRF");
/* Activate intro NewGRFs (townnames) */
ResetGRFConfig(false);
@@ -114,5 +114,5 @@ static void Check_NGRF()
}
extern const ChunkHandler _newgrf_chunk_handlers[] = {
- { 'NGRF', Save_NGRF, Load_NGRF, NULL, Check_NGRF, CH_ARRAY | CH_LAST }
+ { 'NGRF', Save_NGRF, Load_NGRF, nullptr, Check_NGRF, CH_ARRAY | CH_LAST }
};