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Diffstat (limited to 'src/saveload/game_sl.cpp')
-rw-r--r--src/saveload/game_sl.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/saveload/game_sl.cpp b/src/saveload/game_sl.cpp
index 76a81e167..48281ed66 100644
--- a/src/saveload/game_sl.cpp
+++ b/src/saveload/game_sl.cpp
@@ -57,14 +57,14 @@ static void Load_GSDT()
/* Free all current data */
GameConfig::GetConfig(GameConfig::SSS_FORCE_GAME)->Change(nullptr);
- if ((CompanyID)SlIterateArray() == (CompanyID)-1) return;
+ if (SlIterateArray() == -1) return;
_game_saveload_version = -1;
SlObject(nullptr, _game_script);
if (_networking && !_network_server) {
GameInstance::LoadEmpty();
- if ((CompanyID)SlIterateArray() != (CompanyID)-1) SlErrorCorrupt("Too many GameScript configs");
+ if (SlIterateArray() != -1) SlErrorCorrupt("Too many GameScript configs");
return;
}
@@ -99,7 +99,7 @@ static void Load_GSDT()
Game::StartNew();
Game::Load(_game_saveload_version);
- if ((CompanyID)SlIterateArray() != (CompanyID)-1) SlErrorCorrupt("Too many GameScript configs");
+ if (SlIterateArray() != -1) SlErrorCorrupt("Too many GameScript configs");
}
static void Save_GSDT()