diff options
Diffstat (limited to 'src/saveload/game_sl.cpp')
-rw-r--r-- | src/saveload/game_sl.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/saveload/game_sl.cpp b/src/saveload/game_sl.cpp index 76a81e167..48281ed66 100644 --- a/src/saveload/game_sl.cpp +++ b/src/saveload/game_sl.cpp @@ -57,14 +57,14 @@ static void Load_GSDT() /* Free all current data */ GameConfig::GetConfig(GameConfig::SSS_FORCE_GAME)->Change(nullptr); - if ((CompanyID)SlIterateArray() == (CompanyID)-1) return; + if (SlIterateArray() == -1) return; _game_saveload_version = -1; SlObject(nullptr, _game_script); if (_networking && !_network_server) { GameInstance::LoadEmpty(); - if ((CompanyID)SlIterateArray() != (CompanyID)-1) SlErrorCorrupt("Too many GameScript configs"); + if (SlIterateArray() != -1) SlErrorCorrupt("Too many GameScript configs"); return; } @@ -99,7 +99,7 @@ static void Load_GSDT() Game::StartNew(); Game::Load(_game_saveload_version); - if ((CompanyID)SlIterateArray() != (CompanyID)-1) SlErrorCorrupt("Too many GameScript configs"); + if (SlIterateArray() != -1) SlErrorCorrupt("Too many GameScript configs"); } static void Save_GSDT() |