diff options
Diffstat (limited to 'src/saveload/game_sl.cpp')
-rw-r--r-- | src/saveload/game_sl.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/saveload/game_sl.cpp b/src/saveload/game_sl.cpp index ff48ab135..cffff5018 100644 --- a/src/saveload/game_sl.cpp +++ b/src/saveload/game_sl.cpp @@ -153,10 +153,10 @@ static void Load_GSTR() LanguageStrings *ls = new LanguageStrings(_game_saveload_string != NULL ? _game_saveload_string : ""); for (uint i = 0; i < _game_saveload_strings; i++) { SlObject(NULL, _game_language_string); - *ls->lines.Append() = stredup(_game_saveload_string != NULL ? _game_saveload_string : ""); + ls->lines.push_back(stredup(_game_saveload_string != NULL ? _game_saveload_string : "")); } - *_current_data->raw_strings.Append() = ls; + _current_data->raw_strings.push_back(ls); } /* If there were no strings in the savegame, set GameStrings to NULL */ |