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Diffstat (limited to 'src/saveload/depot_sl.cpp')
-rw-r--r--src/saveload/depot_sl.cpp14
1 files changed, 10 insertions, 4 deletions
diff --git a/src/saveload/depot_sl.cpp b/src/saveload/depot_sl.cpp
index 6af08e718..c1252562a 100644
--- a/src/saveload/depot_sl.cpp
+++ b/src/saveload/depot_sl.cpp
@@ -8,10 +8,12 @@
/** @file depot_sl.cpp Code handling saving and loading of depots */
#include "../stdafx.h"
-#include "../depot_base.h"
-#include "../town.h"
#include "saveload.h"
+#include "compat/depot_sl_compat.h"
+
+#include "../depot_base.h"
+#include "../town.h"
#include "../safeguards.h"
@@ -29,6 +31,8 @@ static const SaveLoad _depot_desc[] = {
static void Save_DEPT()
{
+ SlTableHeader(_depot_desc);
+
for (Depot *depot : Depot::Iterate()) {
SlSetArrayIndex(depot->index);
SlObject(depot, _depot_desc);
@@ -37,11 +41,13 @@ static void Save_DEPT()
static void Load_DEPT()
{
+ const std::vector<SaveLoad> slt = SlCompatTableHeader(_depot_desc, _depot_sl_compat);
+
int index;
while ((index = SlIterateArray()) != -1) {
Depot *depot = new (index) Depot();
- SlObject(depot, _depot_desc);
+ SlObject(depot, slt);
/* Set the town 'pointer' so we can restore it later. */
if (IsSavegameVersionBefore(SLV_141)) depot->town = (Town *)(size_t)_town_index;
@@ -57,7 +63,7 @@ static void Ptrs_DEPT()
}
static const ChunkHandler depot_chunk_handlers[] = {
- { 'DEPT', Save_DEPT, Load_DEPT, Ptrs_DEPT, nullptr, CH_ARRAY },
+ { 'DEPT', Save_DEPT, Load_DEPT, Ptrs_DEPT, nullptr, CH_TABLE },
};
extern const ChunkHandlerTable _depot_chunk_handlers(depot_chunk_handlers);