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-rw-r--r--src/saveload/cargopacket_sl.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/saveload/cargopacket_sl.cpp b/src/saveload/cargopacket_sl.cpp
index e36cede7c..092301e95 100644
--- a/src/saveload/cargopacket_sl.cpp
+++ b/src/saveload/cargopacket_sl.cpp
@@ -22,7 +22,7 @@
{
if (IsSavegameVersionBefore(44)) {
Vehicle *v;
- /* If we remove a station while cargo from it is still enroute, payment calculation will assume
+ /* If we remove a station while cargo from it is still en route, payment calculation will assume
* 0, 0 to be the source of the cargo, resulting in very high payments usually. v->source_xy
* stores the coordinates, preserving them even if the station is removed. However, if a game is loaded
* where this situation exists, the cargo-source information is lost. in this case, we set the source