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-rw-r--r--src/saveload/afterload.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp
index 0124740ba..e4a70a9f7 100644
--- a/src/saveload/afterload.cpp
+++ b/src/saveload/afterload.cpp
@@ -408,6 +408,12 @@ bool AfterLoadGame()
if (CheckSavegameVersion(119)) {
_pause_mode = (_pause_mode == 2) ? PM_PAUSED_NORMAL : PM_UNPAUSED;
+ } else if (_network_dedicated && (_pause_mode & PM_PAUSED_ERROR) != 0) {
+ DEBUG(net, 0, "The loading savegame was paused due to an error state.");
+ DEBUG(net, 0, " The savegame cannot be used for multiplayer!");
+ /* Restore the signals */
+ ResetSignalHandlers();
+ return false;
}
/* in very old versions, size of train stations was stored differently */