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-rw-r--r--src/saveload/afterload.cpp15
1 files changed, 15 insertions, 0 deletions
diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp
index acfe903dd..af22f844c 100644
--- a/src/saveload/afterload.cpp
+++ b/src/saveload/afterload.cpp
@@ -1694,6 +1694,21 @@ bool AfterLoadGame()
}
}
+ if (CheckSavegameVersion(112)) {
+ for (TileIndex t = 0; t < map_size; t++) {
+ /* Check for HQ bit being set, instead of using map accessor,
+ * since we've already changed it code-wise */
+ if (IsTileType(t, MP_UNMOVABLE) && HasBit(_m[t].m5, 7)) {
+ /* Move size and part identification of HQ out of the m5 attribute,
+ * on new locations */
+ uint8 old_m5 = _m[t].m5;
+ _m[t].m5 = UNMOVABLE_HQ;
+ SetCompanyHQSize(t, GB(old_m5, 2, 3));
+ SetCompanyHQSection(t, GB(old_m5, 0, 2));
+ }
+ }
+ }
+
GamelogPrintDebug(1);
bool ret = InitializeWindowsAndCaches();