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Diffstat (limited to 'src/saveload/afterload.cpp')
-rw-r--r--src/saveload/afterload.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp
index 6c82203dd..bf067409d 100644
--- a/src/saveload/afterload.cpp
+++ b/src/saveload/afterload.cpp
@@ -472,7 +472,7 @@ bool AfterLoadGame()
/* Check if all NewGRFs are present, we are very strict in MP mode */
GRFListCompatibility gcf_res = IsGoodGRFConfigList();
if (_networking && gcf_res != GLC_ALL_GOOD) {
- SetSaveLoadError(STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH);
+ SetSaveLoadError(STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH);
/* Restore the signals */
ResetSignalHandlers();
return false;
@@ -521,7 +521,7 @@ bool AfterLoadGame()
/* make sure there is a town in the game */
if (_game_mode == GM_NORMAL && !ClosestTownFromTile(0, UINT_MAX)) {
- SetSaveLoadError(STR_NO_TOWN_IN_SCENARIO);
+ SetSaveLoadError(STR_ERROR_NO_TOWN_IN_SCENARIO);
/* Restore the signals */
ResetSignalHandlers();
return false;
@@ -1601,7 +1601,7 @@ bool AfterLoadGame()
FOR_ALL_ROADVEHICLES(v) {
if (v->First() == v && HasBit(EngInfo(v->engine_type)->misc_flags, EF_ROAD_TRAM)) {
if (_switch_mode_errorstr == INVALID_STRING_ID || _switch_mode_errorstr == STR_NEWGRF_COMPATIBLE_LOAD_WARNING) {
- _switch_mode_errorstr = STR_LOADGAME_REMOVED_TRAMS;
+ _switch_mode_errorstr = STR_WARNING_LOADGAME_REMOVED_TRAMS;
}
delete v;
}