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-rw-r--r--src/saveload/afterload.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp
index fa95303f6..cc2a671a2 100644
--- a/src/saveload/afterload.cpp
+++ b/src/saveload/afterload.cpp
@@ -645,20 +645,20 @@ bool AfterLoadGame()
if (IsSavegameVersionBefore(SLV_84)) {
for (Company *c : Company::Iterate()) {
c->name = CopyFromOldName(c->name_1);
- if (c->name != nullptr) c->name_1 = STR_SV_UNNAMED;
+ if (!c->name.empty()) c->name_1 = STR_SV_UNNAMED;
c->president_name = CopyFromOldName(c->president_name_1);
- if (c->president_name != nullptr) c->president_name_1 = SPECSTR_PRESIDENT_NAME;
+ if (!c->president_name.empty()) c->president_name_1 = SPECSTR_PRESIDENT_NAME;
}
for (Station *st : Station::Iterate()) {
st->name = CopyFromOldName(st->string_id);
/* generating new name would be too much work for little effect, use the station name fallback */
- if (st->name != nullptr) st->string_id = STR_SV_STNAME_FALLBACK;
+ if (!st->name.empty()) st->string_id = STR_SV_STNAME_FALLBACK;
}
for (Town *t : Town::Iterate()) {
t->name = CopyFromOldName(t->townnametype);
- if (t->name != nullptr) t->townnametype = SPECSTR_TOWNNAME_START + _settings_game.game_creation.town_name;
+ if (!t->name.empty()) t->townnametype = SPECSTR_TOWNNAME_START + _settings_game.game_creation.town_name;
}
}
@@ -2502,11 +2502,11 @@ bool AfterLoadGame()
* highest possible number to get them numbered in the
* order they have in the pool. */
for (Waypoint *wp : Waypoint::Iterate()) {
- if (wp->name != nullptr) wp->town_cn = UINT16_MAX;
+ if (!wp->name.empty()) wp->town_cn = UINT16_MAX;
}
for (Waypoint* wp : Waypoint::Iterate()) {
- if (wp->name != nullptr) MakeDefaultName(wp);
+ if (!wp->name.empty()) MakeDefaultName(wp);
}
}