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-rw-r--r--src/saveload/afterload.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp
index 65b9736a4..219ae153a 100644
--- a/src/saveload/afterload.cpp
+++ b/src/saveload/afterload.cpp
@@ -1804,7 +1804,7 @@ bool AfterLoadGame()
/* Reordering/generalisation of the unmovable bits. */
UnmovableType type = GetUnmovableType(t);
SetUnmovableAnimationStage(t, type == UNMOVABLE_HQ ? GB(_m[t].m3, 2, 3) : 0);
- SetUnmovableOffset(t, type == UNMOVABLE_HQ ? GB(_m[t].m3, 1, 1) << 4 | GB(_m[t].m3, 0, 1) : 0);
+ SetUnmovableOffset(t, type == UNMOVABLE_HQ ? GB(_m[t].m3, 1, 1) | GB(_m[t].m3, 0, 1) << 4 : 0);
/* Make sure those bits are clear as well! */
_m[t].m4 = 0;