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-rw-r--r--src/saveload.h8
1 files changed, 5 insertions, 3 deletions
diff --git a/src/saveload.h b/src/saveload.h
index f5bf82489..9148ab5a5 100644
--- a/src/saveload.h
+++ b/src/saveload.h
@@ -1,5 +1,7 @@
/* $Id$ */
+/** @file saveload.h */
+
#ifndef SAVELOAD_H
#define SAVELOAD_H
@@ -10,9 +12,9 @@
#define SIZE_MAX ((size_t)-1)
enum SaveOrLoadResult {
- SL_OK = 0, // completed successfully
- SL_ERROR = 1, // error that was caught before internal structures were modified
- SL_REINIT = 2, // error that was caught in the middle of updating game state, need to clear it. (can only happen during load)
+ SL_OK = 0, ///< completed successfully
+ SL_ERROR = 1, ///< error that was caught before internal structures were modified
+ SL_REINIT = 2, ///< error that was caught in the middle of updating game state, need to clear it. (can only happen during load)
};
enum SaveOrLoadMode {