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-rw-r--r--src/roadveh_cmd.cpp13
1 files changed, 5 insertions, 8 deletions
diff --git a/src/roadveh_cmd.cpp b/src/roadveh_cmd.cpp
index cf33c9c9d..825e9ac3f 100644
--- a/src/roadveh_cmd.cpp
+++ b/src/roadveh_cmd.cpp
@@ -773,13 +773,10 @@ static void RoadVehCheckOvertake(RoadVehicle *v, RoadVehicle *u)
od.tile = v->tile + TileOffsByDiagDir(DirToDiagDir(v->direction));
if (CheckRoadBlockedForOvertaking(&od)) return;
- if (od.u->cur_speed == 0 || (od.u->vehstatus & VS_STOPPED)) {
- v->overtaking_ctr = 0x11;
- v->overtaking = RVSB_DRIVE_SIDE;
- } else {
- v->overtaking_ctr = 0;
- v->overtaking = RVSB_DRIVE_SIDE;
- }
+ /* When the vehicle in front of us is stopped we may only take
+ * half the time to pass it than when the vehicle is moving. */
+ v->overtaking_ctr = (od.u->cur_speed == 0 || (od.u->vehstatus & VS_STOPPED)) ? RV_OVERTAKE_TIMEOUT / 2 : 0;
+ v->overtaking = RVSB_DRIVE_SIDE;
}
static void RoadZPosAffectSpeed(RoadVehicle *v, byte old_z)
@@ -1043,7 +1040,7 @@ static bool IndividualRoadVehicleController(RoadVehicle *v, const RoadVehicle *p
if (IsTileType(v->tile, MP_STATION)) {
/* Force us to be not overtaking! */
v->overtaking = 0;
- } else if (++v->overtaking_ctr >= 35) {
+ } else if (++v->overtaking_ctr >= RV_OVERTAKE_TIMEOUT) {
/* If overtaking just aborts at a random moment, we can have a out-of-bound problem,
* if the vehicle started a corner. To protect that, only allow an abort of
* overtake if we are on straight roads */