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-rw-r--r--src/roadveh_cmd.cpp13
1 files changed, 9 insertions, 4 deletions
diff --git a/src/roadveh_cmd.cpp b/src/roadveh_cmd.cpp
index edb2c222a..542cd3f73 100644
--- a/src/roadveh_cmd.cpp
+++ b/src/roadveh_cmd.cpp
@@ -884,25 +884,30 @@ static Vehicle* RoadVehFindCloseTo(Vehicle* v, int x, int y, Direction dir)
{
RoadVehFindData rvf;
Vehicle *u;
+ Vehicle *front = v->First();
- if (v->u.road.reverse_ctr != 0) return NULL;
+ if (front->u.road.reverse_ctr != 0) return NULL;
rvf.x = x;
rvf.y = y;
rvf.dir = dir;
rvf.veh = v;
- u = (Vehicle*)VehicleFromPosXY(x, y, &rvf, EnumCheckRoadVehClose);
+ if (front->u.road.state == RVSB_WORMHOLE) {
+ u = (Vehicle*)VehicleFromPos(v->tile, &rvf, EnumCheckRoadVehClose);
+ } else {
+ u = (Vehicle*)VehicleFromPosXY(x, y, &rvf, EnumCheckRoadVehClose);
+ }
/* This code protects a roadvehicle from being blocked for ever
* If more than 1480 / 74 days a road vehicle is blocked, it will
* drive just through it. The ultimate backup-code of TTD.
* It can be disabled. */
if (u == NULL) {
- v->u.road.blocked_ctr = 0;
+ front->u.road.blocked_ctr = 0;
return NULL;
}
- if (++v->u.road.blocked_ctr > 1480) return NULL;
+ if (++front->u.road.blocked_ctr > 1480) return NULL;
return u;
}