diff options
Diffstat (limited to 'src/road_func.h')
-rw-r--r-- | src/road_func.h | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/road_func.h b/src/road_func.h index c0baeee3f..264bc21f4 100644 --- a/src/road_func.h +++ b/src/road_func.h @@ -140,26 +140,26 @@ static inline RoadBits AxisToRoadBits(Axis a) } /** - * Finds out, whether given player has all given RoadTypes available - * @param PlayerID ID of player + * Finds out, whether given company has all given RoadTypes available + * @param company ID of company * @param rts RoadTypes to test - * @return true if player has all requested RoadTypes available + * @return true if company has all requested RoadTypes available */ -bool HasRoadTypesAvail(const PlayerID p, const RoadTypes rts); +bool HasRoadTypesAvail(const CompanyID company, const RoadTypes rts); /** * Validate functions for rail building. * @param rt road type to check. - * @return true if the current player may build the road. + * @return true if the current company may build the road. */ bool ValParamRoadType(const RoadType rt); /** - * Get the road types the given player can build. - * @param p the player to get the roadtypes for. + * Get the road types the given company can build. + * @param company the company to get the roadtypes for. * @return the road types. */ -RoadTypes GetPlayerRoadtypes(const PlayerID p); +RoadTypes GetCompanyRoadtypes(const CompanyID company); void UpdateLevelCrossing(TileIndex tile, bool sound = true); |