diff options
Diffstat (limited to 'src/road_cmd.cpp')
-rw-r--r-- | src/road_cmd.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/road_cmd.cpp b/src/road_cmd.cpp index cb4595bd6..54ebd80e3 100644 --- a/src/road_cmd.cpp +++ b/src/road_cmd.cpp @@ -50,7 +50,7 @@ */ bool RoadVehiclesAreBuilt() { - const Vehicle* v; + const Vehicle *v; FOR_ALL_VEHICLES(v) { if (v->type == VEH_ROAD) return true; @@ -1394,7 +1394,7 @@ static void TileLoop_Road(TileIndex tile) { /* Adjust road ground type depending on 'grp' (grp is the distance to the center) */ - const Roadside* new_rs = (_settings_game.game_creation.landscape == LT_TOYLAND) ? _town_road_types_2[grp] : _town_road_types[grp]; + const Roadside *new_rs = (_settings_game.game_creation.landscape == LT_TOYLAND) ? _town_road_types_2[grp] : _town_road_types[grp]; Roadside cur_rs = GetRoadside(tile); /* We have our desired type, do nothing */ |