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-rw-r--r--src/road_cmd.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/road_cmd.cpp b/src/road_cmd.cpp
index fdc03a009..b95df8bc1 100644
--- a/src/road_cmd.cpp
+++ b/src/road_cmd.cpp
@@ -864,14 +864,14 @@ static const Roadside _town_road_types_2[][2] = {
static void TileLoop_Road(TileIndex tile)
{
switch (_opt.landscape) {
- case LT_HILLY:
+ case LT_ARCTIC:
if (IsOnSnow(tile) != (GetTileZ(tile) > GetSnowLine())) {
ToggleSnow(tile);
MarkTileDirtyByTile(tile);
}
break;
- case LT_DESERT:
+ case LT_TROPIC:
if (GetTropicZone(tile) == TROPICZONE_DESERT && !IsOnDesert(tile)) {
ToggleDesert(tile);
MarkTileDirtyByTile(tile);
@@ -909,7 +909,7 @@ static void TileLoop_Road(TileIndex tile)
{
/* Adjust road ground type depending on 'grp' (grp is the distance to the center) */
- const Roadside* new_rs = (_opt.landscape == LT_CANDY) ? _town_road_types_2[grp] : _town_road_types[grp];
+ const Roadside* new_rs = (_opt.landscape == LT_TOYLAND) ? _town_road_types_2[grp] : _town_road_types[grp];
Roadside cur_rs = GetRoadside(tile);
/* We have our desired type, do nothing */