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-rw-r--r--src/road_cmd.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/road_cmd.cpp b/src/road_cmd.cpp
index ef9206fde..19e390114 100644
--- a/src/road_cmd.cpp
+++ b/src/road_cmd.cpp
@@ -1248,7 +1248,7 @@ void DrawRoadDepotSprite(int x, int y, DiagDirection dir, RoadType rt)
* @param ignore town that should be ignored (because we are deleting it now)
* @pre invalidate == true implies _generating_world == true
*/
-void UpdateNearestTownForRoadTiles(bool invalidate, const Town *ignore)
+void UpdateNearestTownForRoadTiles(bool invalidate)
{
assert(!invalidate || _generating_world);
@@ -1256,7 +1256,7 @@ void UpdateNearestTownForRoadTiles(bool invalidate, const Town *ignore)
if (IsTileType(t, MP_ROAD) && !HasTownOwnedRoad(t)) {
TownID tid = (TownID)INVALID_TOWN;
if (!invalidate) {
- const Town *town = CalcClosestTownFromTile(t, UINT_MAX, ignore);
+ const Town *town = CalcClosestTownFromTile(t);
if (town != NULL) tid = town->index;
}
SetTownIndex(t, tid);