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-rw-r--r--src/road_cmd.cpp64
1 files changed, 32 insertions, 32 deletions
diff --git a/src/road_cmd.cpp b/src/road_cmd.cpp
index 0ae4da4af..60b2729c7 100644
--- a/src/road_cmd.cpp
+++ b/src/road_cmd.cpp
@@ -139,7 +139,7 @@ CommandCost CmdRemoveRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
RoadBits pieces = Extract<RoadBits, 0>(p1);
RoadTypes rts = GetRoadTypes(tile);
/* The tile doesn't have the given road type */
- if (!HASBIT(rts, rt)) return CMD_ERROR;
+ if (!HasBit(rts, rt)) return CMD_ERROR;
if (!CheckAllowRemoveRoad(tile, pieces, &edge_road, rt)) return CMD_ERROR;
@@ -231,7 +231,7 @@ CommandCost CmdRemoveRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
/* Don't allow road to be removed from the crossing when there is tram;
* we can't draw the crossing without trambits ;) */
- if (rt == ROADTYPE_ROAD && HASBIT(GetRoadTypes(tile), ROADTYPE_TRAM) && ((flags & DC_EXEC) || !HASBIT(p1, 6))) return CMD_ERROR;
+ if (rt == ROADTYPE_ROAD && HasBit(GetRoadTypes(tile), ROADTYPE_TRAM) && ((flags & DC_EXEC) || !HasBit(p1, 6))) return CMD_ERROR;
if (flags & DC_EXEC) {
if (rt == ROADTYPE_ROAD) {
@@ -419,7 +419,7 @@ CommandCost CmdBuildRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
if (!EnsureNoVehicleOnGround(tile)) return CMD_ERROR;
all_bits = GetAllRoadBits(tile);
- if (!HASBIT(GetRoadTypes(tile), rt)) break;
+ if (!HasBit(GetRoadTypes(tile), rt)) break;
existing = GetRoadBits(tile, rt);
RoadBits merged = existing | pieces;
@@ -445,7 +445,7 @@ CommandCost CmdBuildRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
} break;
case ROAD_TILE_CROSSING:
- if (HASBIT(GetRoadTypes(tile), rt)) return_cmd_error(STR_1007_ALREADY_BUILT);
+ if (HasBit(GetRoadTypes(tile), rt)) return_cmd_error(STR_1007_ALREADY_BUILT);
all_bits = GetCrossingRoadBits(tile);
if (pieces & ComplementRoadBits(all_bits)) goto do_clear;
break;
@@ -464,7 +464,7 @@ CommandCost CmdBuildRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
}
/* Level crossings may only be built on these slopes */
- if (!HASBIT(VALID_LEVEL_CROSSING_SLOPES, tileh)) {
+ if (!HasBit(VALID_LEVEL_CROSSING_SLOPES, tileh)) {
return_cmd_error(STR_1000_LAND_SLOPED_IN_WRONG_DIRECTION);
}
@@ -496,7 +496,7 @@ CommandCost CmdBuildRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
case MP_STATION:
if (!IsDriveThroughStopTile(tile)) return CMD_ERROR;
- if (HASBIT(GetRoadTypes(tile), rt)) return_cmd_error(STR_1007_ALREADY_BUILT);
+ if (HasBit(GetRoadTypes(tile), rt)) return_cmd_error(STR_1007_ALREADY_BUILT);
/* Don't allow "upgrading" the roadstop when vehicles are already driving on it */
if (!EnsureNoVehicleOnGround(tile)) return CMD_ERROR;
break;
@@ -504,7 +504,7 @@ CommandCost CmdBuildRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
case MP_TUNNELBRIDGE:
if ((IsTunnel(tile) && GetTunnelTransportType(tile) != TRANSPORT_ROAD) ||
(IsBridge(tile) && GetBridgeTransportType(tile) != TRANSPORT_ROAD)) return CMD_ERROR;
- if (HASBIT(GetRoadTypes(tile), rt)) return_cmd_error(STR_1007_ALREADY_BUILT);
+ if (HasBit(GetRoadTypes(tile), rt)) return_cmd_error(STR_1007_ALREADY_BUILT);
/* Don't allow "upgrading" the bridge/tunnel when vehicles are already driving on it */
if (!EnsureNoVehicleOnGround(tile)) return CMD_ERROR;
break;
@@ -639,11 +639,11 @@ CommandCost CmdBuildLongRoad(TileIndex end_tile, uint32 flags, uint32 p1, uint32
if (!IsValidRoadType(rt) || !ValParamRoadType(rt)) return CMD_ERROR;
/* Only drag in X or Y direction dictated by the direction variable */
- if (!HASBIT(p2, 2) && TileY(start_tile) != TileY(end_tile)) return CMD_ERROR; // x-axis
- if (HASBIT(p2, 2) && TileX(start_tile) != TileX(end_tile)) return CMD_ERROR; // y-axis
+ if (!HasBit(p2, 2) && TileY(start_tile) != TileY(end_tile)) return CMD_ERROR; // x-axis
+ if (HasBit(p2, 2) && TileX(start_tile) != TileX(end_tile)) return CMD_ERROR; // y-axis
/* Swap start and ending tile, also the half-tile drag var (bit 0 and 1) */
- if (start_tile > end_tile || (start_tile == end_tile && HASBIT(p2, 0))) {
+ if (start_tile > end_tile || (start_tile == end_tile && HasBit(p2, 0))) {
TileIndex t = start_tile;
start_tile = end_tile;
end_tile = t;
@@ -654,17 +654,17 @@ CommandCost CmdBuildLongRoad(TileIndex end_tile, uint32 flags, uint32 p1, uint32
/* On the X-axis, we have to swap the initial bits, so they
* will be interpreted correctly in the GTTS. Futhermore
* when you just 'click' on one tile to build them. */
- if (HASBIT(p2, 2) == (start_tile == end_tile && HASBIT(p2, 0) == HASBIT(p2, 1))) drd ^= DRD_BOTH;
+ if (HasBit(p2, 2) == (start_tile == end_tile && HasBit(p2, 0) == HasBit(p2, 1))) drd ^= DRD_BOTH;
/* No disallowed direction bits have to be toggled */
- if (!HASBIT(p2, 5)) drd = DRD_NONE;
+ if (!HasBit(p2, 5)) drd = DRD_NONE;
tile = start_tile;
/* Start tile is the small number. */
for (;;) {
- RoadBits bits = HASBIT(p2, 2) ? ROAD_Y : ROAD_X;
+ RoadBits bits = HasBit(p2, 2) ? ROAD_Y : ROAD_X;
- if (tile == end_tile && !HASBIT(p2, 1)) bits &= ROAD_NW | ROAD_NE;
- if (tile == start_tile && HASBIT(p2, 0)) bits &= ROAD_SE | ROAD_SW;
+ if (tile == end_tile && !HasBit(p2, 1)) bits &= ROAD_NW | ROAD_NE;
+ if (tile == start_tile && HasBit(p2, 0)) bits &= ROAD_SE | ROAD_SW;
ret = DoCommand(tile, drd << 6 | rt << 4 | bits, 0, flags, CMD_BUILD_ROAD);
if (CmdFailed(ret)) {
@@ -692,7 +692,7 @@ CommandCost CmdBuildLongRoad(TileIndex end_tile, uint32 flags, uint32 p1, uint32
if (tile == end_tile) break;
- tile += HASBIT(p2, 2) ? TileDiffXY(0, 1) : TileDiffXY(1, 0);
+ tile += HasBit(p2, 2) ? TileDiffXY(0, 1) : TileDiffXY(1, 0);
}
return !had_success ? CMD_ERROR : cost;
@@ -722,11 +722,11 @@ CommandCost CmdRemoveLongRoad(TileIndex end_tile, uint32 flags, uint32 p1, uint3
if (!IsValidRoadType(rt)) return CMD_ERROR;
/* Only drag in X or Y direction dictated by the direction variable */
- if (!HASBIT(p2, 2) && TileY(start_tile) != TileY(end_tile)) return CMD_ERROR; // x-axis
- if (HASBIT(p2, 2) && TileX(start_tile) != TileX(end_tile)) return CMD_ERROR; // y-axis
+ if (!HasBit(p2, 2) && TileY(start_tile) != TileY(end_tile)) return CMD_ERROR; // x-axis
+ if (HasBit(p2, 2) && TileX(start_tile) != TileX(end_tile)) return CMD_ERROR; // y-axis
/* Swap start and ending tile, also the half-tile drag var (bit 0 and 1) */
- if (start_tile > end_tile || (start_tile == end_tile && HASBIT(p2, 0))) {
+ if (start_tile > end_tile || (start_tile == end_tile && HasBit(p2, 0))) {
TileIndex t = start_tile;
start_tile = end_tile;
end_tile = t;
@@ -737,10 +737,10 @@ CommandCost CmdRemoveLongRoad(TileIndex end_tile, uint32 flags, uint32 p1, uint3
tile = start_tile;
/* Start tile is the small number. */
for (;;) {
- RoadBits bits = HASBIT(p2, 2) ? ROAD_Y : ROAD_X;
+ RoadBits bits = HasBit(p2, 2) ? ROAD_Y : ROAD_X;
- if (tile == end_tile && !HASBIT(p2, 1)) bits &= ROAD_NW | ROAD_NE;
- if (tile == start_tile && HASBIT(p2, 0)) bits &= ROAD_SE | ROAD_SW;
+ if (tile == end_tile && !HasBit(p2, 1)) bits &= ROAD_NW | ROAD_NE;
+ if (tile == start_tile && HasBit(p2, 0)) bits &= ROAD_SE | ROAD_SW;
/* try to remove the halves. */
if (bits != 0) {
@@ -760,7 +760,7 @@ CommandCost CmdRemoveLongRoad(TileIndex end_tile, uint32 flags, uint32 p1, uint3
if (tile == end_tile) break;
- tile += HASBIT(p2, 2) ? TileDiffXY(0, 1) : TileDiffXY(1, 0);
+ tile += HasBit(p2, 2) ? TileDiffXY(0, 1) : TileDiffXY(1, 0);
}
return (cost.GetCost() == 0) ? CMD_ERROR : cost;
@@ -846,7 +846,7 @@ static CommandCost ClearTile_Road(TileIndex tile, byte flags)
RoadTypes rts = GetRoadTypes(tile);
CommandCost ret;
for (RoadType rt = ROADTYPE_ROAD; rt < ROADTYPE_END; rt++) {
- if (HASBIT(rts, rt)) {
+ if (HasBit(rts, rt)) {
CommandCost tmp_ret = DoCommand(tile, rt << 4 | GetRoadBits(tile, rt), 0, flags, CMD_REMOVE_ROAD);
if (CmdFailed(tmp_ret)) return tmp_ret;
ret.AddCost(tmp_ret);
@@ -866,7 +866,7 @@ static CommandCost ClearTile_Road(TileIndex tile, byte flags)
/* Must iterate over the roadtypes in a reverse manner because
* tram tracks must be removed before the road bits. */
for (RoadType rt = ROADTYPE_HWAY; rt >= ROADTYPE_ROAD; rt--) {
- if (HASBIT(rts, rt)) {
+ if (HasBit(rts, rt)) {
CommandCost tmp_ret = DoCommand(tile, 1 << 6 | rt << 4 | GetCrossingRoadBits(tile), 0, flags, CMD_REMOVE_ROAD);
if (CmdFailed(tmp_ret)) return tmp_ret;
ret.AddCost(tmp_ret);
@@ -1053,7 +1053,7 @@ static void DrawRoadBits(TileInfo* ti)
if (tram != ROAD_NONE) DrawTramCatenary(ti, tram);
/* Return if full detail is disabled, or we are zoomed fully out. */
- if (!HASBIT(_display_opt, DO_FULL_DETAIL) || _cur_dpi->zoom > ZOOM_LVL_DETAIL) return;
+ if (!HasBit(_display_opt, DO_FULL_DETAIL) || _cur_dpi->zoom > ZOOM_LVL_DETAIL) return;
/* Draw extra details. */
for (drts = _road_display_table[roadside][road]; drts->image != 0; drts++) {
@@ -1091,7 +1091,7 @@ static void DrawTile_Road(TileInfo *ti)
}
DrawGroundSprite(image, pal);
- if (HASBIT(GetRoadTypes(ti->tile), ROADTYPE_TRAM)) {
+ if (HasBit(GetRoadTypes(ti->tile), ROADTYPE_TRAM)) {
DrawGroundSprite(SPR_TRAMWAY_OVERLAY + (GetCrossingRoadAxis(ti->tile) ^ 1), pal);
DrawTramCatenary(ti, GetCrossingRoadBits(ti->tile));
}
@@ -1109,7 +1109,7 @@ static void DrawTile_Road(TileInfo *ti)
palette = PLAYER_SPRITE_COLOR(GetTileOwner(ti->tile));
- if (HASBIT(GetRoadTypes(ti->tile), ROADTYPE_TRAM)) {
+ if (HasBit(GetRoadTypes(ti->tile), ROADTYPE_TRAM)) {
dts = &_tram_depot[GetRoadDepotDirection(ti->tile)];
} else {
dts = &_road_depot[GetRoadDepotDirection(ti->tile)];
@@ -1121,7 +1121,7 @@ static void DrawTile_Road(TileInfo *ti)
SpriteID image = dtss->image;
SpriteID pal;
- if (!IsTransparencySet(TO_BUILDINGS) && HASBIT(image, PALETTE_MODIFIER_COLOR)) {
+ if (!IsTransparencySet(TO_BUILDINGS) && HasBit(image, PALETTE_MODIFIER_COLOR)) {
pal = palette;
} else {
pal = PAL_NONE;
@@ -1156,7 +1156,7 @@ void DrawRoadDepotSprite(int x, int y, DiagDirection dir, RoadType rt)
Point pt = RemapCoords(dtss->delta_x, dtss->delta_y, dtss->delta_z);
SpriteID image = dtss->image;
- DrawSprite(image, HASBIT(image, PALETTE_MODIFIER_COLOR) ? palette : PAL_NONE, x + pt.x, y + pt.y);
+ DrawSprite(image, HasBit(image, PALETTE_MODIFIER_COLOR) ? palette : PAL_NONE, x + pt.x, y + pt.y);
}
}
@@ -1417,7 +1417,7 @@ static void ChangeTileOwner_Road(TileIndex tile, PlayerID old_player, PlayerID n
}
for (RoadType rt = ROADTYPE_ROAD; rt < ROADTYPE_END; rt++) {
- if (!HASBIT(GetRoadTypes(tile), rt)) continue;
+ if (!HasBit(GetRoadTypes(tile), rt)) continue;
if (GetRoadOwner(tile, rt) == old_player) {
SetRoadOwner(tile, rt, new_player == PLAYER_SPECTATOR ? OWNER_NONE : new_player);
@@ -1440,7 +1440,7 @@ static CommandCost TerraformTile_Road(TileIndex tile, uint32 flags, uint z_new,
if (_patches.build_on_slopes && AutoslopeEnabled()) {
switch (GetRoadTileType(tile)) {
case ROAD_TILE_CROSSING:
- if (!IsSteepSlope(tileh_new) && (GetTileMaxZ(tile) == z_new + GetSlopeMaxZ(tileh_new)) && HASBIT(VALID_LEVEL_CROSSING_SLOPES, tileh_new)) return _price.terraform;
+ if (!IsSteepSlope(tileh_new) && (GetTileMaxZ(tile) == z_new + GetSlopeMaxZ(tileh_new)) && HasBit(VALID_LEVEL_CROSSING_SLOPES, tileh_new)) return _price.terraform;
break;
case ROAD_TILE_DEPOT: