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-rw-r--r--src/road_cmd.cpp84
1 files changed, 74 insertions, 10 deletions
diff --git a/src/road_cmd.cpp b/src/road_cmd.cpp
index 5f4e6e538..6ab860502 100644
--- a/src/road_cmd.cpp
+++ b/src/road_cmd.cpp
@@ -218,6 +218,10 @@ int32 CmdRemoveRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
SetRoadTypes(tile, rts);
}
} else {
+ /* When bits are removed, you *always* end up with something that
+ * is not a complete straight road tile. However, trams do not have
+ * onewayness, so they cannot remove it either. */
+ if (rt != ROADTYPE_TRAM) SetDisallowedRoadDirections(tile, DRD_NONE);
SetRoadBits(tile, present, rt);
MarkTileDirtyByTile(tile);
}
@@ -333,6 +337,7 @@ static uint32 CheckRoadSlope(Slope tileh, RoadBits* pieces, RoadBits existing)
* @param flags operation to perform
* @param p1 bit 0..3 road pieces to build (RoadBits)
* bit 4..5 road type
+ * bit 6..7 disallowed directions to toggle
* @param p2 the town that is building the road (0 if not applicable)
*/
int32 CmdBuildRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
@@ -354,12 +359,14 @@ int32 CmdBuildRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
RoadType rt = (RoadType)GB(p1, 4, 2);
if (!IsValidRoadType(rt)) return CMD_ERROR;
+ DisallowedRoadDirections toggle_drd = (DisallowedRoadDirections)GB(p1, 6, 2);
+
tileh = GetTileSlope(tile, NULL);
switch (GetTileType(tile)) {
case MP_STREET:
switch (GetRoadTileType(tile)) {
- case ROAD_TILE_NORMAL:
+ case ROAD_TILE_NORMAL: {
if (HasRoadWorks(tile)) return_cmd_error(STR_ROAD_WORKS_IN_PROGRESS);
if (!EnsureNoVehicleOnGround(tile)) return CMD_ERROR;
@@ -367,10 +374,27 @@ int32 CmdBuildRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
if (!HASBIT(GetRoadTypes(tile), rt)) break;
existing = GetRoadBits(tile, rt);
+ RoadBits merged = existing | pieces;
+ bool crossing = (merged & ROAD_X) != ROAD_NONE && (merged & ROAD_Y) != ROAD_NONE;
+ if (GetDisallowedRoadDirections(tile) != DRD_NONE && crossing) {
+ /* Junctions cannot be one-way */
+ return_cmd_error(STR_ERR_ONEWAY_ROADS_CAN_T_HAVE_JUNCTION);
+ }
if ((existing & pieces) == pieces) {
+ /* We only want to set the (dis)allowed road directions */
+ if (toggle_drd != DRD_NONE && rt != ROADTYPE_TRAM && GetRoadOwner(tile, ROADTYPE_ROAD) == _current_player) {
+ if (crossing) return_cmd_error(STR_ERR_ONEWAY_ROADS_CAN_T_HAVE_JUNCTION);
+
+ /* Ignore half built tiles */
+ if (flags & DC_EXEC && rt != ROADTYPE_TRAM && (existing == ROAD_X || existing == ROAD_Y)) {
+ SetDisallowedRoadDirections(tile, GetDisallowedRoadDirections(tile) ^ toggle_drd);
+ MarkTileDirtyByTile(tile);
+ }
+ return 0;
+ }
return_cmd_error(STR_1007_ALREADY_BUILT);
}
- break;
+ } break;
case ROAD_TILE_CROSSING:
if (HASBIT(GetRoadTypes(tile), rt)) return_cmd_error(STR_1007_ALREADY_BUILT);
@@ -504,6 +528,12 @@ do_clear:;
break;
}
+ if (rt != ROADTYPE_TRAM && IsTileType(tile, MP_STREET) && GetRoadTileType(tile) == ROAD_TILE_NORMAL) {
+ existing |= pieces;
+ SetDisallowedRoadDirections(tile, (existing == ROAD_X || existing == ROAD_Y) ?
+ GetDisallowedRoadDirections(tile) ^ toggle_drd : DRD_NONE);
+ }
+
MarkTileDirtyByTile(tile);
}
return cost;
@@ -549,12 +579,15 @@ int32 DoConvertStreetRail(TileIndex tile, RailType totype, bool exec)
* - p2 = (bit 1) - end tile starts in the 2nd half of tile (p2 & 2)
* - p2 = (bit 2) - direction: 0 = along x-axis, 1 = along y-axis (p2 & 4)
* - p2 = (bit 3 + 4) - road type
+ * - p2 = (bit 5) - set road direction
*/
int32 CmdBuildLongRoad(TileIndex end_tile, uint32 flags, uint32 p1, uint32 p2)
{
TileIndex start_tile, tile;
int32 cost, ret;
bool had_bridge = false;
+ bool had_success = false;
+ DisallowedRoadDirections drd = DRD_NORTHBOUND;
SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
@@ -574,8 +607,16 @@ int32 CmdBuildLongRoad(TileIndex end_tile, uint32 flags, uint32 p1, uint32 p2)
start_tile = end_tile;
end_tile = t;
p2 ^= IS_INT_INSIDE(p2 & 3, 1, 3) ? 3 : 0;
+ drd = DRD_SOUTHBOUND;
}
+ /* On the X-axis, we have to swap the initial bits, so they
+ * will be interpreted correctly in the GTTS. Futhermore
+ * when you just 'click' on one tile to build them. */
+ if (HASBIT(p2, 2) == (start_tile == end_tile)) drd ^= DRD_BOTH;
+ /* No disallowed direction bits have to be toggled */
+ if (!HASBIT(p2, 5)) drd = DRD_NONE;
+
cost = 0;
tile = start_tile;
/* Start tile is the small number. */
@@ -585,11 +626,12 @@ int32 CmdBuildLongRoad(TileIndex end_tile, uint32 flags, uint32 p1, uint32 p2)
if (tile == end_tile && !HASBIT(p2, 1)) bits &= ROAD_NW | ROAD_NE;
if (tile == start_tile && HASBIT(p2, 0)) bits &= ROAD_SE | ROAD_SW;
- ret = DoCommand(tile, rt << 4 | bits, 0, flags, CMD_BUILD_ROAD);
+ ret = DoCommand(tile, drd << 6 | rt << 4 | bits, 0, flags, CMD_BUILD_ROAD);
if (CmdFailed(ret)) {
if (_error_message != STR_1007_ALREADY_BUILT) return CMD_ERROR;
_error_message = INVALID_STRING_ID;
} else {
+ had_success = true;
/* Only pay for the upgrade on one side of the bridge */
if (IsBridgeTile(tile)) {
if ((!had_bridge || GetBridgeRampDirection(tile) == DIAGDIR_SE || GetBridgeRampDirection(tile) == DIAGDIR_SW)) {
@@ -606,7 +648,7 @@ int32 CmdBuildLongRoad(TileIndex end_tile, uint32 flags, uint32 p1, uint32 p2)
tile += HASBIT(p2, 2) ? TileDiffXY(0, 1) : TileDiffXY(1, 0);
}
- return (cost == 0) ? CMD_ERROR : cost;
+ return !had_success ? CMD_ERROR : cost;
}
/** Remove a long piece of road.
@@ -881,6 +923,23 @@ void DrawTramCatenary(TileInfo *ti, RoadBits tram)
}
/**
+ * Draws details on/around the road
+ * @param img the sprite to draw
+ * @param ti the tile to draw on
+ * @param dx the offset from the top of the BB of the tile
+ * @param dy the offset from the top of the BB of the tile
+ * @param h the height of the sprite to draw
+ */
+static void DrawRoadDetail(SpriteID img, TileInfo *ti, int dx, int dy, int h)
+{
+ int x = ti->x | dx;
+ int y = ti->y | dy;
+ byte z = ti->z;
+ if (ti->tileh != SLOPE_FLAT) z = GetSlopeZ(x, y);
+ AddSortableSpriteToDraw(img, PAL_NONE, x, y, 2, 2, h, z);
+}
+
+/**
* Draw ground sprite and road pieces
* @param ti TileInfo
*/
@@ -921,6 +980,13 @@ static void DrawRoadBits(TileInfo* ti)
DrawGroundSprite(image, pal);
+ if (road != ROAD_NONE) {
+ DisallowedRoadDirections drd = GetDisallowedRoadDirections(ti->tile);
+ if (drd != DRD_NONE) {
+ DrawRoadDetail(SPR_ONEWAY_BASE + drd - 1 + ((road == ROAD_X) ? 0 : 3), ti, 8, 8, 0);
+ }
+ }
+
/* For tram we overlay the road graphics with either tram tracks only
* (when there is actual road beneath the trams) or with tram tracks
* and some dirts which hides the road graphics */
@@ -947,11 +1013,7 @@ static void DrawRoadBits(TileInfo* ti)
/* Draw extra details. */
for (drts = _road_display_table[roadside][road]; drts->image != 0; drts++) {
- int x = ti->x | drts->subcoord_x;
- int y = ti->y | drts->subcoord_y;
- byte z = ti->z;
- if (ti->tileh != SLOPE_FLAT) z = GetSlopeZ(x, y);
- AddSortableSpriteToDraw(drts->image, PAL_NONE, x, y, 2, 2, 0x10, z);
+ DrawRoadDetail(drts->image, ti, drts->subcoord_x, drts->subcoord_y, 0x10);
}
}
@@ -1216,7 +1278,9 @@ static uint32 GetTileTrackStatus_Road(TileIndex tile, TransportType mode, uint s
switch (GetRoadTileType(tile)) {
case ROAD_TILE_NORMAL: {
RoadType rt = (RoadType)FindFirstBit(sub_mode);
- return HasRoadWorks(tile) ? 0 : _road_trackbits[GetRoadBits(tile, rt)] * 0x101;
+ const uint drd_to_multiplier[DRD_END] = { 0x101, 0x100, 0x1, 0x0 };
+ uint multiplier = drd_to_multiplier[rt == ROADTYPE_TRAM ? DRD_NONE : GetDisallowedRoadDirections(tile)];
+ return HasRoadWorks(tile) ? 0 : _road_trackbits[GetRoadBits(tile, rt)] * multiplier;
}
case ROAD_TILE_CROSSING: {