diff options
Diffstat (limited to 'src/road_cmd.cpp')
-rw-r--r-- | src/road_cmd.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/road_cmd.cpp b/src/road_cmd.cpp index b054968be..c086d0c61 100644 --- a/src/road_cmd.cpp +++ b/src/road_cmd.cpp @@ -120,7 +120,7 @@ int32 CmdRemoveRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) if (!CheckAllowRemoveRoad(tile, pieces, &edge_road)) return CMD_ERROR; - if (!EnsureNoVehicle(tile)) return CMD_ERROR; + if (!EnsureNoVehicleOnGround(tile)) return CMD_ERROR; /* check if you're allowed to remove the street owned by a town * removal allowance depends on difficulty setting */ @@ -281,7 +281,7 @@ int32 CmdBuildRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) if ((existing & pieces) == pieces) { return_cmd_error(STR_1007_ALREADY_BUILT); } - if (!EnsureNoVehicle(tile)) return CMD_ERROR; + if (!EnsureNoVehicleOnGround(tile)) return CMD_ERROR; break; case ROAD_TILE_CROSSING: @@ -325,7 +325,7 @@ int32 CmdBuildRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) default: goto do_clear; } - if (!EnsureNoVehicle(tile)) return CMD_ERROR; + if (!EnsureNoVehicleOnGround(tile)) return CMD_ERROR; if (flags & DC_EXEC) { YapfNotifyTrackLayoutChange(tile, FindFirstTrack(GetTrackBits(tile))); @@ -383,7 +383,7 @@ int32 DoConvertStreetRail(TileIndex tile, RailType totype, bool exec) if (!IsLevelCrossing(tile)) return CMD_ERROR; /* not owned by me? */ - if (!CheckTileOwnership(tile) || !EnsureNoVehicle(tile)) return CMD_ERROR; + if (!CheckTileOwnership(tile) || !EnsureNoVehicleOnGround(tile)) return CMD_ERROR; if (GetRailType(tile) == totype) return CMD_ERROR; @@ -902,7 +902,7 @@ static void TileLoop_Road(TileIndex tile) if (t->road_build_months != 0 && (DistanceManhattan(t->xy, tile) < 8 || grp != 0) && GetRoadTileType(tile) == ROAD_TILE_NORMAL && (GetRoadBits(tile) == ROAD_X || GetRoadBits(tile) == ROAD_Y)) { - if (GetTileSlope(tile, NULL) == SLOPE_FLAT && EnsureNoVehicle(tile) && CHANCE16(1, 20)) { + if (GetTileSlope(tile, NULL) == SLOPE_FLAT && EnsureNoVehicleOnGround(tile) && CHANCE16(1, 20)) { StartRoadWorks(tile); SndPlayTileFx(SND_21_JACKHAMMER, tile); |