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-rw-r--r--src/road_cmd.cpp15
1 files changed, 12 insertions, 3 deletions
diff --git a/src/road_cmd.cpp b/src/road_cmd.cpp
index b85017d2e..e4e86614e 100644
--- a/src/road_cmd.cpp
+++ b/src/road_cmd.cpp
@@ -226,6 +226,10 @@ int32 CmdRemoveRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
return CMD_ERROR;
}
+ /* Don't allow road to be removed from the crossing when there is tram;
+ * we can't draw the crossing without trambits ;) */
+ if (rt == ROADTYPE_ROAD && HASBIT(GetRoadTypes(tile), ROADTYPE_TRAM)) return CMD_ERROR;
+
if (flags & DC_EXEC) {
if (rt == ROADTYPE_ROAD) {
ChangeTownRating(t, -road_remove_cost[(byte)edge_road], RATING_ROAD_MINIMUM);
@@ -405,10 +409,11 @@ int32 CmdBuildRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
if (flags & DC_EXEC) {
YapfNotifyTrackLayoutChange(tile, FindFirstTrack(GetTrackBits(tile)));
- MakeRoadCrossing(tile, _current_player, _current_player, _current_player, GetTileOwner(tile), roaddir, GetRailType(tile), RoadTypeToRoadTypes(rt), p2);
+ /* Always add road to the roadtypes (can't draw without it) */
+ MakeRoadCrossing(tile, _current_player, _current_player, _current_player, GetTileOwner(tile), roaddir, GetRailType(tile), RoadTypeToRoadTypes(rt) | ROADTYPES_ROAD, p2);
MarkTileDirtyByTile(tile);
}
- return _price.build_road * 2;
+ return _price.build_road * (rt == ROADTYPE_ROAD ? 2 : 4);
}
case MP_STATION:
@@ -847,7 +852,7 @@ void DrawTramCatenary(TileInfo *ti, RoadBits tram)
}
AddSortableSpriteToDraw(back, pal, ti->x, ti->y, 16, 16, 0x20, ti->z);
- AddSortableSpriteToDraw(front, pal, ti->x, ti->y, 16, 16, 0, ti->z);
+ AddSortableSpriteToDraw(front, pal, ti->x, ti->y, 16, 16, 0x20, ti->z);
}
/**
@@ -955,6 +960,10 @@ static void DrawTile_Road(TileInfo *ti)
}
DrawGroundSprite(image, pal);
+ if (HASBIT(GetRoadTypes(ti->tile), ROADTYPE_TRAM)) {
+ DrawGroundSprite(SPR_TRAMWAY_OVERLAY + (GetCrossingRoadAxis(ti->tile) ^ 1), pal);
+ DrawTramCatenary(ti, GetCrossingRoadBits(ti->tile));
+ }
if (GetRailType(ti->tile) == RAILTYPE_ELECTRIC) DrawCatenary(ti);
break;
}