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-rw-r--r--src/road_cmd.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/road_cmd.cpp b/src/road_cmd.cpp
index 28d4e76e0..4914ad1f8 100644
--- a/src/road_cmd.cpp
+++ b/src/road_cmd.cpp
@@ -152,7 +152,7 @@ bool CheckAllowRemoveRoad(TileIndex tile, RoadBits remove, Owner owner, RoadType
* Towns are not be allowed to remove non "normal" road pieces, like tram
* tracks as that would result in trams that cannot turn. */
if (_current_player == OWNER_WATER ||
- (rt == ROADTYPE_ROAD && !IsValidPlayer(_current_player))) return true;
+ (rt == ROADTYPE_ROAD && !IsValidPlayerID(_current_player))) return true;
/* Only do the special processing if the road is owned
* by a town */
@@ -471,7 +471,7 @@ CommandCost CmdBuildRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
/* Road pieces are max 4 bitset values (NE, NW, SE, SW) and town can only be non-zero
* if a non-player is building the road */
- if ((IsValidPlayer(_current_player) && p2 != 0) || (_current_player == OWNER_TOWN && !IsValidTownID(p2))) return CMD_ERROR;
+ if ((IsValidPlayerID(_current_player) && p2 != 0) || (_current_player == OWNER_TOWN && !IsValidTownID(p2))) return CMD_ERROR;
RoadBits pieces = Extract<RoadBits, 0>(p1);