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Diffstat (limited to 'src/road_cmd.cpp')
-rw-r--r--src/road_cmd.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/road_cmd.cpp b/src/road_cmd.cpp
index 4445f6ee3..f5213a787 100644
--- a/src/road_cmd.cpp
+++ b/src/road_cmd.cpp
@@ -935,7 +935,7 @@ static void TileLoop_Road(TileIndex tile)
static void ClickTile_Road(TileIndex tile)
{
- if (GetRoadTileType(tile) == ROAD_TILE_DEPOT) ShowDepotWindow(tile, VEH_Road);
+ if (GetRoadTileType(tile) == ROAD_TILE_DEPOT) ShowDepotWindow(tile, VEH_ROAD);
}
static const byte _road_trackbits[16] = {
@@ -1001,7 +1001,7 @@ static uint32 VehicleEnter_Road(Vehicle *v, TileIndex tile, int x, int y)
{
switch (GetRoadTileType(tile)) {
case ROAD_TILE_CROSSING:
- if (v->type == VEH_Train && !IsCrossingBarred(tile)) {
+ if (v->type == VEH_TRAIN && !IsCrossingBarred(tile)) {
/* train crossing a road */
SndPlayVehicleFx(SND_0E_LEVEL_CROSSING, v);
BarCrossing(tile);
@@ -1010,7 +1010,7 @@ static uint32 VehicleEnter_Road(Vehicle *v, TileIndex tile, int x, int y)
break;
case ROAD_TILE_DEPOT:
- if (v->type == VEH_Road &&
+ if (v->type == VEH_ROAD &&
v->u.road.frame == 11 &&
_roadveh_enter_depot_unk0[GetRoadDepotDirection(tile)] == v->u.road.state) {
VehicleEnterDepot(v);