summaryrefslogtreecommitdiff
path: root/src/rail_map.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/rail_map.h')
-rw-r--r--src/rail_map.h342
1 files changed, 342 insertions, 0 deletions
diff --git a/src/rail_map.h b/src/rail_map.h
new file mode 100644
index 000000000..902d4e6a4
--- /dev/null
+++ b/src/rail_map.h
@@ -0,0 +1,342 @@
+/* $Id$ */
+
+#ifndef RAIL_MAP_H
+#define RAIL_MAP_H
+
+#include "direction.h"
+#include "rail.h"
+#include "tile.h"
+
+
+typedef enum RailTileType {
+ RAIL_TILE_NORMAL = 0x0,
+ RAIL_TILE_SIGNALS = 0x40,
+ RAIL_TILE_UNUSED = 0x80, /* XXX: Maybe this could become waypoints? */
+ RAIL_TILE_DEPOT_WAYPOINT = 0xC0, /* Is really depots and waypoints... */
+ RAIL_TILE_TYPE_MASK = 0xC0
+} RailTileType;
+
+static inline RailTileType GetRailTileType(TileIndex t)
+{
+ assert(IsTileType(t, MP_RAILWAY));
+ return (RailTileType)(_m[t].m5 & RAIL_TILE_TYPE_MASK);
+}
+
+/**
+ * Returns whether this is plain rails, with or without signals. Iow, if this
+ * tiles RailTileType is RAIL_TILE_NORMAL or RAIL_TILE_SIGNALS.
+ */
+static inline bool IsPlainRailTile(TileIndex tile)
+{
+ RailTileType rtt = GetRailTileType(tile);
+ return rtt == RAIL_TILE_NORMAL || rtt == RAIL_TILE_SIGNALS;
+}
+
+/**
+ * Checks if a rail tile has signals.
+ */
+static inline bool HasSignals(TileIndex tile)
+{
+ return GetRailTileType(tile) == RAIL_TILE_SIGNALS;
+}
+
+
+/** These specify the subtype when the main rail type is
+ * RAIL_TILE_DEPOT_WAYPOINT */
+typedef enum RailTileSubtypes {
+ RAIL_SUBTYPE_DEPOT = 0x00,
+ RAIL_SUBTYPE_WAYPOINT = 0x04,
+ RAIL_SUBTYPE_MASK = 0x3C
+} RailTileSubtype;
+
+/**
+ * Returns the RailTileSubtype of a given rail tile with type
+ * RAIL_TILE_DEPOT_WAYPOINT
+ */
+static inline RailTileSubtype GetRailTileSubtype(TileIndex tile)
+{
+ assert(GetRailTileType(tile) == RAIL_TILE_DEPOT_WAYPOINT);
+ return (RailTileSubtype)(_m[tile].m5 & RAIL_SUBTYPE_MASK);
+}
+
+
+static inline bool IsRailDepot(TileIndex t)
+{
+ return
+ GetRailTileType(t) == RAIL_TILE_DEPOT_WAYPOINT &&
+ GetRailTileSubtype(t) == RAIL_SUBTYPE_DEPOT;
+}
+
+
+static inline bool IsRailWaypoint(TileIndex t)
+{
+ return
+ GetRailTileType(t) == RAIL_TILE_DEPOT_WAYPOINT &&
+ GetRailTileSubtype(t) == RAIL_SUBTYPE_WAYPOINT;
+}
+
+
+static inline RailType GetRailType(TileIndex t)
+{
+ return (RailType)GB(_m[t].m3, 0, 4);
+}
+
+// TODO remove this by moving to the same bits as GetRailType()
+static inline RailType GetRailTypeCrossing(TileIndex t)
+{
+ return (RailType)GB(_m[t].m4, 0, 4);
+}
+
+static inline void SetRailType(TileIndex t, RailType r)
+{
+ SB(_m[t].m3, 0, 4, r);
+}
+
+// TODO remove this by moving to the same bits as SetRailType()
+static inline void SetRailTypeCrossing(TileIndex t, RailType r)
+{
+ SB(_m[t].m4, 0, 4, r);
+}
+
+
+static inline TrackBits GetTrackBits(TileIndex tile)
+{
+ return (TrackBits)GB(_m[tile].m5, 0, 6);
+}
+
+static inline void SetTrackBits(TileIndex t, TrackBits b)
+{
+ SB(_m[t].m5, 0, 6, b);
+}
+
+/**
+ * Returns whether the given track is present on the given tile. Tile must be
+ * a plain rail tile (IsPlainRailTile()).
+ */
+static inline bool HasTrack(TileIndex tile, Track track)
+{
+ return HASBIT(GetTrackBits(tile), track);
+}
+
+
+static inline DiagDirection GetRailDepotDirection(TileIndex t)
+{
+ return (DiagDirection)GB(_m[t].m5, 0, 2);
+}
+
+
+static inline Axis GetWaypointAxis(TileIndex t)
+{
+ return (Axis)GB(_m[t].m5, 0, 1);
+}
+
+static inline Track GetRailWaypointTrack(TileIndex t)
+{
+ return AxisToTrack(GetWaypointAxis(t));
+}
+
+static inline TrackBits GetRailWaypointBits(TileIndex t)
+{
+ return TrackToTrackBits(GetRailWaypointTrack(t));
+}
+
+
+typedef enum SignalType {
+ SIGTYPE_NORMAL = 0, // normal signal
+ SIGTYPE_ENTRY = 1, // presignal block entry
+ SIGTYPE_EXIT = 2, // presignal block exit
+ SIGTYPE_COMBO = 3 // presignal inter-block
+} SignalType;
+
+static inline SignalType GetSignalType(TileIndex t)
+{
+ assert(GetRailTileType(t) == RAIL_TILE_SIGNALS);
+ return (SignalType)GB(_m[t].m4, 0, 2);
+}
+
+static inline void SetSignalType(TileIndex t, SignalType s)
+{
+ assert(GetRailTileType(t) == RAIL_TILE_SIGNALS);
+ SB(_m[t].m4, 0, 2, s);
+}
+
+static inline bool IsPresignalEntry(TileIndex t)
+{
+ return GetSignalType(t) == SIGTYPE_ENTRY || GetSignalType(t) == SIGTYPE_COMBO;
+}
+
+static inline bool IsPresignalExit(TileIndex t)
+{
+ return GetSignalType(t) == SIGTYPE_EXIT || GetSignalType(t) == SIGTYPE_COMBO;
+}
+
+static inline void CycleSignalSide(TileIndex t, Track track)
+{
+ byte sig;
+ byte pos = 6;
+ if (track == TRACK_LOWER || track == TRACK_RIGHT) pos = 4;
+
+ sig = GB(_m[t].m3, pos, 2);
+ if (--sig == 0) sig = 3;
+ SB(_m[t].m3, pos, 2, sig);
+}
+
+
+typedef enum SignalVariant {
+ SIG_ELECTRIC = 0,
+ SIG_SEMAPHORE = 1
+} SignalVariant;
+
+static inline SignalVariant GetSignalVariant(TileIndex t)
+{
+ return (SignalVariant)GB(_m[t].m4, 2, 1);
+}
+
+static inline void SetSignalVariant(TileIndex t, SignalVariant v)
+{
+ SB(_m[t].m4, 2, 1, v);
+}
+
+static inline bool IsSignalPresent(TileIndex t, byte signalbit)
+{
+ return HASBIT(_m[t].m3, signalbit + 4);
+}
+
+/** These are states in which a signal can be. Currently these are only two, so
+ * simple boolean logic will do. But do try to compare to this enum instead of
+ * normal boolean evaluation, since that will make future additions easier.
+ */
+typedef enum SignalStates {
+ SIGNAL_STATE_RED = 0,
+ SIGNAL_STATE_GREEN = 1,
+} SignalState;
+
+static inline SignalState GetSingleSignalState(TileIndex t, byte signalbit)
+{
+ return (SignalState)HASBIT(_m[t].m2, signalbit + 4);
+}
+
+
+/**
+ * Checks for the presence of signals (either way) on the given track on the
+ * given rail tile.
+ */
+static inline bool HasSignalOnTrack(TileIndex tile, Track track)
+{
+ assert(IsValidTrack(track));
+ return
+ GetRailTileType(tile) == RAIL_TILE_SIGNALS &&
+ (_m[tile].m3 & SignalOnTrack(track)) != 0;
+}
+
+/**
+ * Checks for the presence of signals along the given trackdir on the given
+ * rail tile.
+ *
+ * Along meaning if you are currently driving on the given trackdir, this is
+ * the signal that is facing us (for which we stop when it's red).
+ */
+static inline bool HasSignalOnTrackdir(TileIndex tile, Trackdir trackdir)
+{
+ assert (IsValidTrackdir(trackdir));
+ return
+ GetRailTileType(tile) == RAIL_TILE_SIGNALS &&
+ _m[tile].m3 & SignalAlongTrackdir(trackdir);
+}
+
+/**
+ * Gets the state of the signal along the given trackdir.
+ *
+ * Along meaning if you are currently driving on the given trackdir, this is
+ * the signal that is facing us (for which we stop when it's red).
+ */
+static inline SignalState GetSignalStateByTrackdir(TileIndex tile, Trackdir trackdir)
+{
+ assert(IsValidTrackdir(trackdir));
+ assert(HasSignalOnTrack(tile, TrackdirToTrack(trackdir)));
+ return _m[tile].m2 & SignalAlongTrackdir(trackdir) ?
+ SIGNAL_STATE_GREEN : SIGNAL_STATE_RED;
+}
+
+
+/**
+ * Return the rail type of tile, or INVALID_RAILTYPE if this is no rail tile.
+ * Note that there is no check if the given trackdir is actually present on
+ * the tile!
+ * The given trackdir is used when there are (could be) multiple rail types on
+ * one tile.
+ */
+RailType GetTileRailType(TileIndex tile, Trackdir trackdir);
+
+
+typedef enum RailGroundType {
+ RAIL_GROUND_BARREN = 0,
+ RAIL_GROUND_GRASS = 1,
+ RAIL_GROUND_FENCE_NW = 2,
+ RAIL_GROUND_FENCE_SE = 3,
+ RAIL_GROUND_FENCE_SENW = 4,
+ RAIL_GROUND_FENCE_NE = 5,
+ RAIL_GROUND_FENCE_SW = 6,
+ RAIL_GROUND_FENCE_NESW = 7,
+ RAIL_GROUND_FENCE_VERT1 = 8,
+ RAIL_GROUND_FENCE_VERT2 = 9,
+ RAIL_GROUND_FENCE_HORIZ1 = 10,
+ RAIL_GROUND_FENCE_HORIZ2 = 11,
+ RAIL_GROUND_ICE_DESERT = 12,
+} RailGroundType;
+
+static inline void SetRailGroundType(TileIndex t, RailGroundType rgt)
+{
+ if (GetRailTileType(t) == RAIL_TILE_DEPOT_WAYPOINT) {
+ SB(_m[t].m4, 0, 4, rgt);
+ return;
+ }
+ SB(_m[t].m2, 0, 4, rgt);
+}
+
+static inline RailGroundType GetRailGroundType(TileIndex t)
+{
+ /* TODO Unify this */
+ if (GetRailTileType(t) == RAIL_TILE_DEPOT_WAYPOINT) return (RailGroundType)GB(_m[t].m4, 0, 4);
+ return (RailGroundType)GB(_m[t].m2, 0, 4);
+}
+
+static inline bool IsSnowRailGround(TileIndex t)
+{
+ return GetRailGroundType(t) == RAIL_GROUND_ICE_DESERT;
+}
+
+
+static inline void MakeRailNormal(TileIndex t, Owner o, TrackBits b, RailType r)
+{
+ SetTileType(t, MP_RAILWAY);
+ SetTileOwner(t, o);
+ _m[t].m2 = 0;
+ _m[t].m3 = r;
+ _m[t].m4 = 0;
+ _m[t].m5 = RAIL_TILE_NORMAL | b;
+}
+
+
+static inline void MakeRailDepot(TileIndex t, Owner o, DiagDirection d, RailType r)
+{
+ SetTileType(t, MP_RAILWAY);
+ SetTileOwner(t, o);
+ _m[t].m2 = 0;
+ _m[t].m3 = r;
+ _m[t].m4 = 0;
+ _m[t].m5 = RAIL_TILE_DEPOT_WAYPOINT | RAIL_SUBTYPE_DEPOT | d;
+}
+
+
+static inline void MakeRailWaypoint(TileIndex t, Owner o, Axis a, RailType r, uint index)
+{
+ SetTileType(t, MP_RAILWAY);
+ SetTileOwner(t, o);
+ _m[t].m2 = index;
+ _m[t].m3 = r;
+ _m[t].m4 = 0;
+ _m[t].m5 = RAIL_TILE_DEPOT_WAYPOINT | RAIL_SUBTYPE_WAYPOINT | a;
+}
+
+#endif /* RAIL_MAP_H */