diff options
Diffstat (limited to 'src/rail_cmd.cpp')
-rw-r--r-- | src/rail_cmd.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/rail_cmd.cpp b/src/rail_cmd.cpp index 779700c3d..1a417ab97 100644 --- a/src/rail_cmd.cpp +++ b/src/rail_cmd.cpp @@ -1809,7 +1809,7 @@ static void DrawTrackDetails(const TileInfo *ti, const RailtypeInfo *rti) { /* Base sprite for track fences. * Note: Halftile slopes only have fences on the upper part. */ - SpriteID base_image = GetCustomRailSprite(rti, ti->tile, RTSG_FENCES, IsHalftileSlope(ti->tileh) ? TC_UPPER_HALFTILE : TC_NORMAL); + SpriteID base_image = GetCustomRailSprite(rti, ti->tile, RTSG_FENCES, IsHalftileSlope(ti->tileh) ? TCX_UPPER_HALFTILE : TCX_NORMAL); if (base_image == 0) base_image = SPR_TRACK_FENCE_FLAT_X; switch (GetRailGroundType(ti->tile)) { @@ -1968,8 +1968,8 @@ static void DrawTrackBitsOverlay(TileInfo *ti, TrackBits track, const RailtypeIn if (IsValidCorner(halftile_corner)) { DrawFoundation(ti, HalftileFoundation(halftile_corner)); - overlay = GetCustomRailSprite(rti, ti->tile, RTSG_OVERLAY, TC_UPPER_HALFTILE); - ground = GetCustomRailSprite(rti, ti->tile, RTSG_GROUND, TC_UPPER_HALFTILE); + overlay = GetCustomRailSprite(rti, ti->tile, RTSG_OVERLAY, TCX_UPPER_HALFTILE); + ground = GetCustomRailSprite(rti, ti->tile, RTSG_GROUND, TCX_UPPER_HALFTILE); /* Draw higher halftile-overlay: Use the sloped sprites with three corners raised. They probably best fit the lightning. */ Slope fake_slope = SlopeWithThreeCornersRaised(OppositeCorner(halftile_corner)); |