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-rw-r--r--src/rail.h12
1 files changed, 8 insertions, 4 deletions
diff --git a/src/rail.h b/src/rail.h
index 7a05eda73..caf426b62 100644
--- a/src/rail.h
+++ b/src/rail.h
@@ -80,7 +80,8 @@ enum RailTrackBridgeOffset {
RTBO_SLOPE, ///< Sloped rail pieces, in order NE, SE, SW, NW
};
-/** Offsets from base sprite for fence sprites. These are in the order of
+/**
+ * Offsets from base sprite for fence sprites. These are in the order of
* the sprites in the original data files.
*/
enum RailFenceOffset {
@@ -94,10 +95,12 @@ enum RailFenceOffset {
RFO_SLOPE_NW,
};
-/** This struct contains all the info that is needed to draw and construct tracks.
+/**
+ * This struct contains all the info that is needed to draw and construct tracks.
*/
struct RailtypeInfo {
- /** Struct containing the main sprites. @note not all sprites are listed, but only
+ /**
+ * Struct containing the main sprites. @note not all sprites are listed, but only
* the ones used directly in the code */
struct {
SpriteID track_y; ///< single piece of rail in Y direction, with ground
@@ -114,7 +117,8 @@ struct RailtypeInfo {
SpriteID tunnel; ///< tunnel sprites base
} base_sprites;
- /** struct containing the sprites for the rail GUI. @note only sprites referred to
+ /**
+ * struct containing the sprites for the rail GUI. @note only sprites referred to
* directly in the code are listed */
struct {
SpriteID build_ns_rail; ///< button for building single rail in N-S direction