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-rw-r--r--src/pathfinder/yapf/follow_track.hpp24
-rw-r--r--src/pathfinder/yapf/yapf.h6
-rw-r--r--src/pathfinder/yapf/yapf_base.hpp7
-rw-r--r--src/pathfinder/yapf/yapf_costrail.hpp8
-rw-r--r--src/pathfinder/yapf/yapf_destrail.hpp12
-rw-r--r--src/pathfinder/yapf/yapf_node_rail.hpp2
-rw-r--r--src/pathfinder/yapf/yapf_rail.cpp33
-rw-r--r--src/pathfinder/yapf/yapf_road.cpp41
-rw-r--r--src/pathfinder/yapf/yapf_ship.cpp1
9 files changed, 69 insertions, 65 deletions
diff --git a/src/pathfinder/yapf/follow_track.hpp b/src/pathfinder/yapf/follow_track.hpp
index a1f769de9..d1ad1c199 100644
--- a/src/pathfinder/yapf/follow_track.hpp
+++ b/src/pathfinder/yapf/follow_track.hpp
@@ -20,7 +20,7 @@
/** Track follower helper template class (can serve pathfinders and vehicle
* controllers). See 6 different typedefs below for 3 different transport
* types w/ or w/o 90-deg turns allowed */
-template <TransportType Ttr_type_, bool T90deg_turns_allowed_ = true, bool Tmask_reserved_tracks = false>
+template <TransportType Ttr_type_, typename VehicleType, bool T90deg_turns_allowed_ = true, bool Tmask_reserved_tracks = false>
struct CFollowTrackT
{
enum ErrorCode {
@@ -32,7 +32,7 @@ struct CFollowTrackT
EC_RESERVED,
};
- const Vehicle *m_veh; ///< moving vehicle
+ const VehicleType *m_veh; ///< moving vehicle
Owner m_veh_owner; ///< owner of the vehicle
TileIndex m_old_tile; ///< the origin (vehicle moved from) before move
Trackdir m_old_td; ///< the trackdir (the vehicle was on) before move
@@ -47,7 +47,7 @@ struct CFollowTrackT
CPerformanceTimer *m_pPerf;
RailTypes m_railtypes;
- FORCEINLINE CFollowTrackT(const Vehicle *v = NULL, RailTypes railtype_override = INVALID_RAILTYPES, CPerformanceTimer *pPerf = NULL)
+ FORCEINLINE CFollowTrackT(const VehicleType *v = NULL, RailTypes railtype_override = INVALID_RAILTYPES, CPerformanceTimer *pPerf = NULL)
{
Init(v, railtype_override, pPerf);
}
@@ -58,7 +58,7 @@ struct CFollowTrackT
Init(o, railtype_override, pPerf);
}
- FORCEINLINE void Init(const Vehicle *v, RailTypes railtype_override, CPerformanceTimer *pPerf)
+ FORCEINLINE void Init(const VehicleType *v, RailTypes railtype_override, CPerformanceTimer *pPerf)
{
assert(!IsRailTT() || (v != NULL && v->type == VEH_TRAIN));
m_veh = v;
@@ -437,15 +437,15 @@ public:
}
};
-typedef CFollowTrackT<TRANSPORT_WATER, true > CFollowTrackWater;
-typedef CFollowTrackT<TRANSPORT_ROAD , true > CFollowTrackRoad;
-typedef CFollowTrackT<TRANSPORT_RAIL , true > CFollowTrackRail;
+typedef CFollowTrackT<TRANSPORT_WATER, Ship, true > CFollowTrackWater;
+typedef CFollowTrackT<TRANSPORT_ROAD, RoadVehicle, true > CFollowTrackRoad;
+typedef CFollowTrackT<TRANSPORT_RAIL, Train, true > CFollowTrackRail;
-typedef CFollowTrackT<TRANSPORT_WATER, false> CFollowTrackWaterNo90;
-typedef CFollowTrackT<TRANSPORT_ROAD , false> CFollowTrackRoadNo90;
-typedef CFollowTrackT<TRANSPORT_RAIL , false> CFollowTrackRailNo90;
+typedef CFollowTrackT<TRANSPORT_WATER, Ship, false> CFollowTrackWaterNo90;
+typedef CFollowTrackT<TRANSPORT_ROAD, RoadVehicle, false> CFollowTrackRoadNo90;
+typedef CFollowTrackT<TRANSPORT_RAIL, Train, false> CFollowTrackRailNo90;
-typedef CFollowTrackT<TRANSPORT_RAIL , true , true> CFollowTrackFreeRail;
-typedef CFollowTrackT<TRANSPORT_RAIL , false, true> CFollowTrackFreeRailNo90;
+typedef CFollowTrackT<TRANSPORT_RAIL, Train, true, true > CFollowTrackFreeRail;
+typedef CFollowTrackT<TRANSPORT_RAIL, Train, false, true > CFollowTrackFreeRailNo90;
#endif /* FOLLOW_TRACK_HPP */
diff --git a/src/pathfinder/yapf/yapf.h b/src/pathfinder/yapf/yapf.h
index bfb442a2a..778ddf4ba 100644
--- a/src/pathfinder/yapf/yapf.h
+++ b/src/pathfinder/yapf/yapf.h
@@ -32,7 +32,7 @@ Track YapfChooseShipTrack(const Ship *v, TileIndex tile, DiagDirection enterdir,
* @param enterdir diagonal direction which the RV will enter this new tile from
* @return the best trackdir for next turn or INVALID_TRACKDIR if the path could not be found
*/
-Trackdir YapfChooseRoadTrack(const Vehicle *v, TileIndex tile, DiagDirection enterdir);
+Trackdir YapfChooseRoadTrack(const RoadVehicle *v, TileIndex tile, DiagDirection enterdir);
/**
* Finds the best path for given train using YAPF.
@@ -52,7 +52,7 @@ Track YapfTrainChooseTrack(const Train *v, TileIndex tile, DiagDirection enterdi
* @param tile destination tile
* @return distance from origin tile to the destination (number of road tiles) or UINT_MAX if path not found
*/
-uint YapfRoadVehDistanceToTile(const Vehicle *v, TileIndex tile);
+uint YapfRoadVehDistanceToTile(const RoadVehicle *v, TileIndex tile);
/** Used to determinine the closest reachable compatible road stop for a given vehicle.
* @param v vehicle that needs to go to the road stop
@@ -70,7 +70,7 @@ bool YapfFindNearestRoadVehicleCompatibleStop(const RoadVehicle *v, StationID st
* @param depot_tile receives the depot tile if depot was found
* @return true if depot was found.
*/
-bool YapfFindNearestRoadDepot(const Vehicle *v, int max_distance, TileIndex *depot_tile);
+bool YapfFindNearestRoadDepot(const RoadVehicle *v, int max_distance, TileIndex *depot_tile);
/**
* Used when user sends train to the nearest depot or if train needs servicing using YAPF.
diff --git a/src/pathfinder/yapf/yapf_base.hpp b/src/pathfinder/yapf/yapf_base.hpp
index 0011e0802..cbebb31ec 100644
--- a/src/pathfinder/yapf/yapf_base.hpp
+++ b/src/pathfinder/yapf/yapf_base.hpp
@@ -52,6 +52,7 @@ public:
typedef typename Types::Tpf Tpf; ///< the pathfinder class (derived from THIS class)
typedef typename Types::TrackFollower TrackFollower;
typedef typename Types::NodeList NodeList; ///< our node list
+ typedef typename Types::VehicleType VehicleType; ///< the type of vehicle
typedef typename NodeList::Titem Node; ///< this will be our node type
typedef typename Node::Key Key; ///< key to hash tables
@@ -62,7 +63,7 @@ protected:
Node *m_pBestIntermediateNode; ///< here should be node closest to the destination if path not found
const YAPFSettings *m_settings; ///< current settings (_settings_game.yapf)
int m_max_search_nodes; ///< maximum number of nodes we are allowed to visit before we give up
- const Vehicle *m_veh; ///< vehicle that we are trying to drive
+ const VehicleType *m_veh; ///< vehicle that we are trying to drive
int m_stats_cost_calcs; ///< stats - how many node's costs were calculated
int m_stats_cache_hits; ///< stats - how many node's costs were reused from cache
@@ -114,7 +115,7 @@ public:
* - or the open list is empty (no route to destination).
* - or the maximum amount of loops reached - m_max_search_nodes (default = 10000)
* @return true if the path was found */
- inline bool FindPath(const Vehicle *v)
+ inline bool FindPath(const VehicleType *v)
{
m_veh = v;
@@ -291,7 +292,7 @@ public:
m_nodes.InsertOpenNode(n);
}
- const Vehicle * GetVehicle() const
+ const VehicleType * GetVehicle() const
{
return m_veh;
}
diff --git a/src/pathfinder/yapf/yapf_costrail.hpp b/src/pathfinder/yapf/yapf_costrail.hpp
index 51c8e3920..959431520 100644
--- a/src/pathfinder/yapf/yapf_costrail.hpp
+++ b/src/pathfinder/yapf/yapf_costrail.hpp
@@ -251,11 +251,11 @@ public:
FORCEINLINE int PlatformLengthPenalty(int platform_length)
{
int cost = 0;
- const Vehicle *v = Yapf().GetVehicle();
+ const Train *v = Yapf().GetVehicle();
assert(v != NULL);
assert(v->type == VEH_TRAIN);
- assert(Train::From(v)->tcache.cached_total_length != 0);
- int missing_platform_length = (Train::From(v)->tcache.cached_total_length + TILE_SIZE - 1) / TILE_SIZE - platform_length;
+ assert(v->tcache.cached_total_length != 0);
+ int missing_platform_length = (v->tcache.cached_total_length + TILE_SIZE - 1) / TILE_SIZE - platform_length;
if (missing_platform_length < 0) {
/* apply penalty for longer platform than needed */
cost += Yapf().PfGetSettings().rail_longer_platform_penalty + Yapf().PfGetSettings().rail_longer_platform_per_tile_penalty * -missing_platform_length;
@@ -322,7 +322,7 @@ public:
int segment_entry_cost = 0;
int segment_cost = 0;
- const Vehicle *v = Yapf().GetVehicle();
+ const Train *v = Yapf().GetVehicle();
/* start at n.m_key.m_tile / n.m_key.m_td and walk to the end of segment */
TILE cur(n.m_key.m_tile, n.m_key.m_td);
diff --git a/src/pathfinder/yapf/yapf_destrail.hpp b/src/pathfinder/yapf/yapf_destrail.hpp
index acdc68244..5a39b92b4 100644
--- a/src/pathfinder/yapf/yapf_destrail.hpp
+++ b/src/pathfinder/yapf/yapf_destrail.hpp
@@ -18,10 +18,10 @@ protected:
RailTypes m_compatible_railtypes;
public:
- void SetDestination(const Vehicle *v, bool override_rail_type = false)
+ void SetDestination(const Train *v, bool override_rail_type = false)
{
- m_compatible_railtypes = Train::From(v)->compatible_railtypes;
- if (override_rail_type) m_compatible_railtypes |= GetRailTypeInfo(Train::From(v)->railtype)->compatible_railtypes;
+ m_compatible_railtypes = v->compatible_railtypes;
+ if (override_rail_type) m_compatible_railtypes |= GetRailTypeInfo(v->railtype)->compatible_railtypes;
}
bool IsCompatibleRailType(RailType rt)
@@ -98,8 +98,8 @@ public:
FORCEINLINE bool PfDetectDestination(TileIndex tile, Trackdir td)
{
return
- IsSafeWaitingPosition(Train::From(Yapf().GetVehicle()), tile, td, true, !TrackFollower::Allow90degTurns()) &&
- IsWaitingPositionFree(Train::From(Yapf().GetVehicle()), tile, td, !TrackFollower::Allow90degTurns());
+ IsSafeWaitingPosition(Yapf().GetVehicle(), tile, td, true, !TrackFollower::Allow90degTurns()) &&
+ IsWaitingPositionFree(Yapf().GetVehicle(), tile, td, !TrackFollower::Allow90degTurns());
}
/** Called by YAPF to calculate cost estimate. Calculates distance to the destination
@@ -132,7 +132,7 @@ protected:
}
public:
- void SetDestination(const Vehicle *v)
+ void SetDestination(const Train *v)
{
switch (v->current_order.GetType()) {
case OT_GOTO_STATION:
diff --git a/src/pathfinder/yapf/yapf_node_rail.hpp b/src/pathfinder/yapf/yapf_node_rail.hpp
index 597424e0a..64eb8ed65 100644
--- a/src/pathfinder/yapf/yapf_node_rail.hpp
+++ b/src/pathfinder/yapf/yapf_node_rail.hpp
@@ -243,7 +243,7 @@ struct CYapfRailNodeT
}
template <class Tbase, class Tfunc, class Tpf>
- bool IterateTiles(const Vehicle *v, Tpf &yapf, Tbase &obj, bool (Tfunc::*func)(TileIndex, Trackdir)) const
+ bool IterateTiles(const Train *v, Tpf &yapf, Tbase &obj, bool (Tfunc::*func)(TileIndex, Trackdir)) const
{
typename Tbase::TrackFollower ft(v, yapf.GetCompatibleRailTypes());
TileIndex cur = base::GetTile();
diff --git a/src/pathfinder/yapf/yapf_rail.cpp b/src/pathfinder/yapf/yapf_rail.cpp
index 54ea1a916..1cf8677f9 100644
--- a/src/pathfinder/yapf/yapf_rail.cpp
+++ b/src/pathfinder/yapf/yapf_rail.cpp
@@ -60,7 +60,7 @@ private:
bool FindSafePositionProc(TileIndex tile, Trackdir td)
{
- if (IsSafeWaitingPosition(Train::From(Yapf().GetVehicle()), tile, td, true, !TrackFollower::Allow90degTurns())) {
+ if (IsSafeWaitingPosition(Yapf().GetVehicle(), tile, td, true, !TrackFollower::Allow90degTurns())) {
m_res_dest = tile;
m_res_dest_td = td;
return false; // Stop iterating segment
@@ -155,7 +155,7 @@ public:
}
/* Don't bother if the target is reserved. */
- if (!IsWaitingPositionFree(Train::From(Yapf().GetVehicle()), m_res_dest, m_res_dest_td)) return false;
+ if (!IsWaitingPositionFree(Yapf().GetVehicle(), m_res_dest, m_res_dest_td)) return false;
for (Node *node = m_res_node; node->m_parent != NULL; node = node->m_parent) {
node->IterateTiles(Yapf().GetVehicle(), Yapf(), *this, &CYapfReserveTrack<Types>::ReserveSingleTrack);
@@ -216,7 +216,7 @@ public:
return 't';
}
- static bool stFindNearestDepotTwoWay(const Vehicle *v, TileIndex t1, Trackdir td1, TileIndex t2, Trackdir td2, int max_distance, int reverse_penalty, TileIndex *depot_tile, bool *reversed)
+ static bool stFindNearestDepotTwoWay(const Train *v, TileIndex t1, Trackdir td1, TileIndex t2, Trackdir td2, int max_distance, int reverse_penalty, TileIndex *depot_tile, bool *reversed)
{
Tpf pf1;
/*
@@ -246,7 +246,7 @@ public:
return result1;
}
- FORCEINLINE bool FindNearestDepotTwoWay(const Vehicle *v, TileIndex t1, Trackdir td1, TileIndex t2, Trackdir td2, int max_distance, int reverse_penalty, TileIndex *depot_tile, bool *reversed)
+ FORCEINLINE bool FindNearestDepotTwoWay(const Train *v, TileIndex t1, Trackdir td1, TileIndex t2, Trackdir td2, int max_distance, int reverse_penalty, TileIndex *depot_tile, bool *reversed)
{
/* set origin and destination nodes */
Yapf().SetOrigin(t1, td1, t2, td2, reverse_penalty, true);
@@ -310,7 +310,7 @@ public:
return 't';
}
- static bool stFindNearestSafeTile(const Vehicle *v, TileIndex t1, Trackdir td, bool override_railtype)
+ static bool stFindNearestSafeTile(const Train *v, TileIndex t1, Trackdir td, bool override_railtype)
{
/* Create pathfinder instance */
Tpf pf1;
@@ -331,7 +331,7 @@ public:
return result1;
}
- bool FindNearestSafeTile(const Vehicle *v, TileIndex t1, Trackdir td, bool override_railtype, bool dont_reserve)
+ bool FindNearestSafeTile(const Train *v, TileIndex t1, Trackdir td, bool override_railtype, bool dont_reserve)
{
/* Set origin and destination. */
Yapf().SetOrigin(t1, td);
@@ -391,7 +391,7 @@ public:
return 't';
}
- static Trackdir stChooseRailTrack(const Vehicle *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks, bool *path_not_found, bool reserve_track, PBSTileInfo *target)
+ static Trackdir stChooseRailTrack(const Train *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks, bool *path_not_found, bool reserve_track, PBSTileInfo *target)
{
/* create pathfinder instance */
Tpf pf1;
@@ -412,12 +412,12 @@ public:
return result1;
}
- FORCEINLINE Trackdir ChooseRailTrack(const Vehicle *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks, bool *path_not_found, bool reserve_track, PBSTileInfo *target)
+ FORCEINLINE Trackdir ChooseRailTrack(const Train *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks, bool *path_not_found, bool reserve_track, PBSTileInfo *target)
{
if (target != NULL) target->tile = INVALID_TILE;
/* set origin and destination nodes */
- PBSTileInfo origin = FollowTrainReservation(Train::From(v));
+ PBSTileInfo origin = FollowTrainReservation(v);
Yapf().SetOrigin(origin.tile, origin.trackdir, INVALID_TILE, INVALID_TRACKDIR, 1, true);
Yapf().SetDestination(v);
@@ -454,7 +454,7 @@ public:
return next_trackdir;
}
- static bool stCheckReverseTrain(const Vehicle *v, TileIndex t1, Trackdir td1, TileIndex t2, Trackdir td2, int reverse_penalty)
+ static bool stCheckReverseTrain(const Train *v, TileIndex t1, Trackdir td1, TileIndex t2, Trackdir td2, int reverse_penalty)
{
Tpf pf1;
bool result1 = pf1.CheckReverseTrain(v, t1, td1, t2, td2, reverse_penalty);
@@ -472,7 +472,7 @@ public:
return result1;
}
- FORCEINLINE bool CheckReverseTrain(const Vehicle *v, TileIndex t1, Trackdir td1, TileIndex t2, Trackdir td2, int reverse_penalty)
+ FORCEINLINE bool CheckReverseTrain(const Train *v, TileIndex t1, Trackdir td1, TileIndex t2, Trackdir td2, int reverse_penalty)
{
/* create pathfinder instance
* set origin and destination nodes */
@@ -506,6 +506,7 @@ struct CYapfRail_TypesT
typedef Tpf_ Tpf;
typedef Ttrack_follower TrackFollower;
typedef Tnode_list NodeList;
+ typedef Train VehicleType;
typedef CYapfBaseT<Types> PfBase;
typedef TfollowT<Types> PfFollow;
typedef CYapfOriginTileTwoWayT<Types> PfOrigin;
@@ -527,7 +528,7 @@ struct CYapfAnySafeTileRail2 : CYapfT<CYapfRail_TypesT<CYapfAnySafeTileRail2, CF
Track YapfTrainChooseTrack(const Train *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks, bool *path_not_found, bool reserve_track, PBSTileInfo *target)
{
/* default is YAPF type 2 */
- typedef Trackdir (*PfnChooseRailTrack)(const Vehicle*, TileIndex, DiagDirection, TrackBits, bool*, bool, PBSTileInfo*);
+ typedef Trackdir (*PfnChooseRailTrack)(const Train*, TileIndex, DiagDirection, TrackBits, bool*, bool, PBSTileInfo*);
PfnChooseRailTrack pfnChooseRailTrack = &CYapfRail1::stChooseRailTrack;
/* check if non-default YAPF type needed */
@@ -582,7 +583,7 @@ bool YapfTrainCheckReverse(const Train *v)
reverse_penalty += DistanceManhattan(cur_tile, tile_rev) * YAPF_TILE_LENGTH;
}
- typedef bool (*PfnCheckReverseTrain)(const Vehicle*, TileIndex, Trackdir, TileIndex, Trackdir, int);
+ typedef bool (*PfnCheckReverseTrain)(const Train*, TileIndex, Trackdir, TileIndex, Trackdir, int);
PfnCheckReverseTrain pfnCheckReverseTrain = CYapfRail1::stCheckReverseTrain;
/* check if non-default YAPF type needed */
@@ -604,11 +605,11 @@ FindDepotData YapfTrainFindNearestDepot(const Train *v, int max_distance)
const Train *last_veh = v->Last();
- PBSTileInfo origin = FollowTrainReservation(Train::From(v));
+ PBSTileInfo origin = FollowTrainReservation(v);
TileIndex last_tile = last_veh->tile;
Trackdir td_rev = ReverseTrackdir(last_veh->GetVehicleTrackdir());
- typedef bool (*PfnFindNearestDepotTwoWay)(const Vehicle*, TileIndex, Trackdir, TileIndex, Trackdir, int, int, TileIndex*, bool*);
+ typedef bool (*PfnFindNearestDepotTwoWay)(const Train*, TileIndex, Trackdir, TileIndex, Trackdir, int, int, TileIndex*, bool*);
PfnFindNearestDepotTwoWay pfnFindNearestDepotTwoWay = &CYapfAnyDepotRail1::stFindNearestDepotTwoWay;
/* check if non-default YAPF type needed */
@@ -623,7 +624,7 @@ FindDepotData YapfTrainFindNearestDepot(const Train *v, int max_distance)
bool YapfTrainFindNearestSafeTile(const Train *v, TileIndex tile, Trackdir td, bool override_railtype)
{
- typedef bool (*PfnFindNearestSafeTile)(const Vehicle*, TileIndex, Trackdir, bool);
+ typedef bool (*PfnFindNearestSafeTile)(const Train*, TileIndex, Trackdir, bool);
PfnFindNearestSafeTile pfnFindNearestSafeTile = CYapfAnySafeTileRail1::stFindNearestSafeTile;
/* check if non-default YAPF type needed */
diff --git a/src/pathfinder/yapf/yapf_road.cpp b/src/pathfinder/yapf/yapf_road.cpp
index 3a5f80717..670ba23b1 100644
--- a/src/pathfinder/yapf/yapf_road.cpp
+++ b/src/pathfinder/yapf/yapf_road.cpp
@@ -97,7 +97,7 @@ public:
/* base tile cost depending on distance between edges */
segment_cost += Yapf().OneTileCost(tile, trackdir);
- const Vehicle *v = Yapf().GetVehicle();
+ const RoadVehicle *v = Yapf().GetVehicle();
/* we have reached the vehicle's destination - segment should end here to avoid target skipping */
if (Yapf().PfDetectDestinationTile(tile, trackdir)) break;
@@ -362,13 +362,13 @@ public:
return 'r';
}
- static Trackdir stChooseRoadTrack(const Vehicle *v, TileIndex tile, DiagDirection enterdir)
+ static Trackdir stChooseRoadTrack(const RoadVehicle *v, TileIndex tile, DiagDirection enterdir)
{
Tpf pf;
return pf.ChooseRoadTrack(v, tile, enterdir);
}
- FORCEINLINE Trackdir ChooseRoadTrack(const Vehicle *v, TileIndex tile, DiagDirection enterdir)
+ FORCEINLINE Trackdir ChooseRoadTrack(const RoadVehicle *v, TileIndex tile, DiagDirection enterdir)
{
/* handle special case - when next tile is destination tile */
if (tile == v->dest_tile) {
@@ -378,13 +378,13 @@ public:
/* our source tile will be the next vehicle tile (should be the given one) */
TileIndex src_tile = tile;
/* get available trackdirs on the start tile */
- TrackdirBits src_trackdirs = TrackStatusToTrackdirBits(GetTileTrackStatus(tile, TRANSPORT_ROAD, RoadVehicle::From(v)->compatible_roadtypes));
+ TrackdirBits src_trackdirs = TrackStatusToTrackdirBits(GetTileTrackStatus(tile, TRANSPORT_ROAD, v->compatible_roadtypes));
/* select reachable trackdirs only */
src_trackdirs &= DiagdirReachesTrackdirs(enterdir);
/* get available trackdirs on the destination tile */
TileIndex dest_tile = v->dest_tile;
- TrackdirBits dest_trackdirs = TrackStatusToTrackdirBits(GetTileTrackStatus(dest_tile, TRANSPORT_ROAD, RoadVehicle::From(v)->compatible_roadtypes));
+ TrackdirBits dest_trackdirs = TrackStatusToTrackdirBits(GetTileTrackStatus(dest_tile, TRANSPORT_ROAD, v->compatible_roadtypes));
/* set origin and destination nodes */
Yapf().SetOrigin(src_tile, src_trackdirs);
@@ -410,13 +410,13 @@ public:
return next_trackdir;
}
- static uint stDistanceToTile(const Vehicle *v, TileIndex tile)
+ static uint stDistanceToTile(const RoadVehicle *v, TileIndex tile)
{
Tpf pf;
return pf.DistanceToTile(v, tile);
}
- FORCEINLINE uint DistanceToTile(const Vehicle *v, TileIndex dst_tile)
+ FORCEINLINE uint DistanceToTile(const RoadVehicle *v, TileIndex dst_tile)
{
/* handle special case - when current tile is the destination tile */
if (dst_tile == v->tile) {
@@ -428,7 +428,7 @@ public:
/* set destination tile, trackdir
* get available trackdirs on the destination tile */
- TrackdirBits dst_td_bits = TrackStatusToTrackdirBits(GetTileTrackStatus(dst_tile, TRANSPORT_ROAD, RoadVehicle::From(v)->compatible_roadtypes));
+ TrackdirBits dst_td_bits = TrackStatusToTrackdirBits(GetTileTrackStatus(dst_tile, TRANSPORT_ROAD, v->compatible_roadtypes));
Yapf().SetDestination(dst_tile, dst_td_bits);
/* if path not found - return distance = UINT_MAX */
@@ -448,12 +448,12 @@ public:
}
/** Return true if the valid origin (tile/trackdir) was set from the current vehicle position. */
- FORCEINLINE bool SetOriginFromVehiclePos(const Vehicle *v)
+ FORCEINLINE bool SetOriginFromVehiclePos(const RoadVehicle *v)
{
/* set origin (tile, trackdir) */
TileIndex src_tile = v->tile;
Trackdir src_td = v->GetVehicleTrackdir();
- if ((TrackStatusToTrackdirBits(GetTileTrackStatus(src_tile, TRANSPORT_ROAD, RoadVehicle::From(v)->compatible_roadtypes)) & TrackdirToTrackdirBits(src_td)) == 0) {
+ if ((TrackStatusToTrackdirBits(GetTileTrackStatus(src_tile, TRANSPORT_ROAD, v->compatible_roadtypes)) & TrackdirToTrackdirBits(src_td)) == 0) {
/* sometimes the roadveh is not on the road (it resides on non-existing track)
* how should we handle that situation? */
return false;
@@ -462,13 +462,13 @@ public:
return true;
}
- static bool stFindNearestDepot(const Vehicle *v, TileIndex tile, Trackdir td, int max_distance, TileIndex *depot_tile)
+ static bool stFindNearestDepot(const RoadVehicle *v, TileIndex tile, Trackdir td, int max_distance, TileIndex *depot_tile)
{
Tpf pf;
return pf.FindNearestDepot(v, tile, td, max_distance, depot_tile);
}
- FORCEINLINE bool FindNearestDepot(const Vehicle *v, TileIndex tile, Trackdir td, int max_distance, TileIndex *depot_tile)
+ FORCEINLINE bool FindNearestDepot(const RoadVehicle *v, TileIndex tile, Trackdir td, int max_distance, TileIndex *depot_tile)
{
/* set origin and destination nodes */
Yapf().SetOrigin(tile, TrackdirToTrackdirBits(td));
@@ -520,6 +520,7 @@ struct CYapfRoad_TypesT
typedef Tpf_ Tpf;
typedef CFollowTrackRoad TrackFollower;
typedef Tnode_list NodeList;
+ typedef RoadVehicle VehicleType;
typedef CYapfBaseT<Types> PfBase;
typedef CYapfFollowRoadT<Types> PfFollow;
typedef CYapfOriginTileT<Types> PfOrigin;
@@ -538,10 +539,10 @@ struct CYapfRoadAnyRoadVehicleCompatibleStopOfGivenStation1 : CYapfT<CYapfRoad_T
struct CYapfRoadAnyRoadVehicleCompatibleStopOfGivenStation2 : CYapfT<CYapfRoad_TypesT<CYapfRoadAnyRoadVehicleCompatibleStopOfGivenStation2, CRoadNodeListExitDir , CYapfDestinationAnyRoadVehicleCompatibleStopOfGivenStationT> > {};
-Trackdir YapfChooseRoadTrack(const Vehicle *v, TileIndex tile, DiagDirection enterdir)
+Trackdir YapfChooseRoadTrack(const RoadVehicle *v, TileIndex tile, DiagDirection enterdir)
{
/* default is YAPF type 2 */
- typedef Trackdir (*PfnChooseRoadTrack)(const Vehicle*, TileIndex, DiagDirection);
+ typedef Trackdir (*PfnChooseRoadTrack)(const RoadVehicle*, TileIndex, DiagDirection);
PfnChooseRoadTrack pfnChooseRoadTrack = &CYapfRoad2::stChooseRoadTrack; // default: ExitDir, allow 90-deg
/* check if non-default YAPF type should be used */
@@ -553,10 +554,10 @@ Trackdir YapfChooseRoadTrack(const Vehicle *v, TileIndex tile, DiagDirection ent
return td_ret;
}
-uint YapfRoadVehDistanceToTile(const Vehicle *v, TileIndex tile)
+uint YapfRoadVehDistanceToTile(const RoadVehicle *v, TileIndex tile)
{
/* default is YAPF type 2 */
- typedef uint (*PfnDistanceToTile)(const Vehicle*, TileIndex);
+ typedef uint (*PfnDistanceToTile)(const RoadVehicle*, TileIndex);
PfnDistanceToTile pfnDistanceToTile = &CYapfRoad2::stDistanceToTile; // default: ExitDir, allow 90-deg
/* check if non-default YAPF type should be used */
@@ -574,13 +575,13 @@ uint YapfRoadVehDistanceToTile(const Vehicle *v, TileIndex tile)
return dist;
}
-bool YapfFindNearestRoadDepot(const Vehicle *v, int max_distance, TileIndex *depot_tile)
+bool YapfFindNearestRoadDepot(const RoadVehicle *v, int max_distance, TileIndex *depot_tile)
{
*depot_tile = INVALID_TILE;
TileIndex tile = v->tile;
Trackdir trackdir = v->GetVehicleTrackdir();
- if ((TrackStatusToTrackdirBits(GetTileTrackStatus(tile, TRANSPORT_ROAD, RoadVehicle::From(v)->compatible_roadtypes)) & TrackdirToTrackdirBits(trackdir)) == 0) {
+ if ((TrackStatusToTrackdirBits(GetTileTrackStatus(tile, TRANSPORT_ROAD, v->compatible_roadtypes)) & TrackdirToTrackdirBits(trackdir)) == 0) {
return false;
}
@@ -592,7 +593,7 @@ bool YapfFindNearestRoadDepot(const Vehicle *v, int max_distance, TileIndex *dep
}
/* default is YAPF type 2 */
- typedef bool (*PfnFindNearestDepot)(const Vehicle*, TileIndex, Trackdir, int, TileIndex*);
+ typedef bool (*PfnFindNearestDepot)(const RoadVehicle*, TileIndex, Trackdir, int, TileIndex*);
PfnFindNearestDepot pfnFindNearestDepot = &CYapfRoadAnyDepot2::stFindNearestDepot;
/* check if non-default YAPF type should be used */
@@ -613,7 +614,7 @@ bool YapfFindNearestRoadVehicleCompatibleStop(const RoadVehicle *v, StationID st
TileIndex tile = v->tile;
Trackdir trackdir = v->GetVehicleTrackdir();
- if ((TrackStatusToTrackdirBits(GetTileTrackStatus(tile, TRANSPORT_ROAD, RoadVehicle::From(v)->compatible_roadtypes)) & TrackdirToTrackdirBits(trackdir)) == 0) {
+ if ((TrackStatusToTrackdirBits(GetTileTrackStatus(tile, TRANSPORT_ROAD, v->compatible_roadtypes)) & TrackdirToTrackdirBits(trackdir)) == 0) {
return false;
}
diff --git a/src/pathfinder/yapf/yapf_ship.cpp b/src/pathfinder/yapf/yapf_ship.cpp
index 44ec9fe55..b1a6e1698 100644
--- a/src/pathfinder/yapf/yapf_ship.cpp
+++ b/src/pathfinder/yapf/yapf_ship.cpp
@@ -151,6 +151,7 @@ struct CYapfShip_TypesT
typedef Ttrack_follower TrackFollower;
/** node list type */
typedef Tnode_list NodeList;
+ typedef Ship VehicleType;
/** pathfinder components (modules) */
typedef CYapfBaseT<Types> PfBase; // base pathfinder class
typedef CYapfFollowShipT<Types> PfFollow; // node follower