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-rw-r--r--src/pathfinder/npf/aystar.cpp10
-rw-r--r--src/pathfinder/npf/aystar.h2
2 files changed, 7 insertions, 5 deletions
diff --git a/src/pathfinder/npf/aystar.cpp b/src/pathfinder/npf/aystar.cpp
index 951ce9f32..58f8af920 100644
--- a/src/pathfinder/npf/aystar.cpp
+++ b/src/pathfinder/npf/aystar.cpp
@@ -69,17 +69,17 @@ static OpenListNode *AyStarMain_OpenList_Pop(AyStar *aystar)
/* Adds a node to the OpenList
* It makes a copy of node, and puts the pointer of parent in the struct */
-static void AyStarMain_OpenList_Add(AyStar *aystar, PathNode *parent, const AyStarNode *node, int f, int g)
+void AyStar::OpenListAdd(PathNode *parent, const AyStarNode *node, int f, int g)
{
/* Add a new Node to the OpenList */
OpenListNode *new_node = MallocT<OpenListNode>(1);
new_node->g = g;
new_node->path.parent = parent;
new_node->path.node = *node;
- Hash_Set(&aystar->OpenListHash, node->tile, node->direction, new_node);
+ Hash_Set(&this->OpenListHash, node->tile, node->direction, new_node);
/* Add it to the queue */
- aystar->OpenListQueue.Push(new_node, f);
+ this->OpenListQueue.Push(new_node, f);
}
/*
@@ -134,7 +134,7 @@ void AyStar::CheckTile(AyStarNode *current, OpenListNode *parent)
this->OpenListQueue.Push(check, new_f);
} else {
/* A new node, add him to the OpenList */
- AyStarMain_OpenList_Add(this, closedlist_parent, current, new_f, new_g);
+ this->OpenListAdd(closedlist_parent, current, new_f, new_g);
}
}
@@ -274,7 +274,7 @@ void AyStar::AddStartNode(AyStarNode *start_node, uint g)
printf("[AyStar] Starting A* Algorithm from node (%d, %d, %d)\n",
TileX(start_node->tile), TileY(start_node->tile), start_node->direction);
#endif
- AyStarMain_OpenList_Add(this, NULL, start_node, 0, g);
+ this->OpenListAdd(NULL, start_node, 0, g);
}
/**
diff --git a/src/pathfinder/npf/aystar.h b/src/pathfinder/npf/aystar.h
index 92e8d39c8..027fdb12c 100644
--- a/src/pathfinder/npf/aystar.h
+++ b/src/pathfinder/npf/aystar.h
@@ -159,6 +159,8 @@ struct AyStar {
/* An extra hash to speed up the process of looking up an element in
* the open list */
Hash OpenListHash;
+
+ void OpenListAdd(PathNode *parent, const AyStarNode *node, int f, int g);
};
#endif /* AYSTAR_H */