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Diffstat (limited to 'src/pathfinder/yapf/nodelist.hpp')
-rw-r--r--src/pathfinder/yapf/nodelist.hpp26
1 files changed, 13 insertions, 13 deletions
diff --git a/src/pathfinder/yapf/nodelist.hpp b/src/pathfinder/yapf/nodelist.hpp
index b81fd65e0..f0924a414 100644
--- a/src/pathfinder/yapf/nodelist.hpp
+++ b/src/pathfinder/yapf/nodelist.hpp
@@ -62,26 +62,26 @@ public:
}
/** return number of open nodes */
- FORCEINLINE int OpenCount()
+ inline int OpenCount()
{
return m_open.Count();
}
/** return number of closed nodes */
- FORCEINLINE int ClosedCount()
+ inline int ClosedCount()
{
return m_closed.Count();
}
/** allocate new data item from m_arr */
- FORCEINLINE Titem_ *CreateNewNode()
+ inline Titem_ *CreateNewNode()
{
if (m_new_node == NULL) m_new_node = m_arr.AppendC();
return m_new_node;
}
/** Notify the nodelist that we don't want to discard the given node. */
- FORCEINLINE void FoundBestNode(Titem_& item)
+ inline void FoundBestNode(Titem_& item)
{
/* for now it is enough to invalidate m_new_node if it is our given node */
if (&item == m_new_node) {
@@ -91,7 +91,7 @@ public:
}
/** insert given item as open node (into m_open and m_open_queue) */
- FORCEINLINE void InsertOpenNode(Titem_& item)
+ inline void InsertOpenNode(Titem_& item)
{
assert(m_closed.Find(item.GetKey()) == NULL);
m_open.Push(item);
@@ -102,7 +102,7 @@ public:
}
/** return the best open node */
- FORCEINLINE Titem_ *GetBestOpenNode()
+ inline Titem_ *GetBestOpenNode()
{
if (!m_open_queue.IsEmpty()) {
return m_open_queue.Begin();
@@ -111,7 +111,7 @@ public:
}
/** remove and return the best open node */
- FORCEINLINE Titem_ *PopBestOpenNode()
+ inline Titem_ *PopBestOpenNode()
{
if (!m_open_queue.IsEmpty()) {
Titem_ *item = m_open_queue.Shift();
@@ -122,14 +122,14 @@ public:
}
/** return the open node specified by a key or NULL if not found */
- FORCEINLINE Titem_ *FindOpenNode(const Key& key)
+ inline Titem_ *FindOpenNode(const Key& key)
{
Titem_ *item = m_open.Find(key);
return item;
}
/** remove and return the open node specified by a key */
- FORCEINLINE Titem_& PopOpenNode(const Key& key)
+ inline Titem_& PopOpenNode(const Key& key)
{
Titem_& item = m_open.Pop(key);
uint idxPop = m_open_queue.FindIndex(item);
@@ -138,23 +138,23 @@ public:
}
/** close node */
- FORCEINLINE void InsertClosedNode(Titem_& item)
+ inline void InsertClosedNode(Titem_& item)
{
assert(m_open.Find(item.GetKey()) == NULL);
m_closed.Push(item);
}
/** return the closed node specified by a key or NULL if not found */
- FORCEINLINE Titem_ *FindClosedNode(const Key& key)
+ inline Titem_ *FindClosedNode(const Key& key)
{
Titem_ *item = m_closed.Find(key);
return item;
}
/** The number of items. */
- FORCEINLINE int TotalCount() {return m_arr.Length();}
+ inline int TotalCount() {return m_arr.Length();}
/** Get a particular item. */
- FORCEINLINE Titem_& ItemAt(int idx) {return m_arr[idx];}
+ inline Titem_& ItemAt(int idx) {return m_arr[idx];}
/** Helper for creating output of this array. */
template <class D> void Dump(D &dmp) const