diff options
Diffstat (limited to 'src/pathfinder/npf')
-rw-r--r-- | src/pathfinder/npf/npf.cpp | 4 | ||||
-rw-r--r-- | src/pathfinder/npf/npf.h | 2 | ||||
-rw-r--r-- | src/pathfinder/npf/npf_func.h | 2 |
3 files changed, 4 insertions, 4 deletions
diff --git a/src/pathfinder/npf/npf.cpp b/src/pathfinder/npf/npf.cpp index 085a00053..13410a0f5 100644 --- a/src/pathfinder/npf/npf.cpp +++ b/src/pathfinder/npf/npf.cpp @@ -1100,7 +1100,7 @@ void InitializeNPF() _npf_aystar.max_search_nodes = _settings_game.pf.npf.npf_max_search_nodes; } -void NPFFillWithOrderData(NPFFindStationOrTileData *fstd, Vehicle *v, bool reserve_path) +void NPFFillWithOrderData(NPFFindStationOrTileData *fstd, const Vehicle *v, bool reserve_path) { /* Ships don't really reach their stations, but the tile in front. So don't * save the station id for ships. For roadvehs we don't store it either, @@ -1122,7 +1122,7 @@ void NPFFillWithOrderData(NPFFindStationOrTileData *fstd, Vehicle *v, bool reser /*** Ships ***/ -Track NPFShipChooseTrack(Ship *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks) +Track NPFShipChooseTrack(const Ship *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks) { NPFFindStationOrTileData fstd; Trackdir trackdir = v->GetVehicleTrackdir(); diff --git a/src/pathfinder/npf/npf.h b/src/pathfinder/npf/npf.h index 3beb09391..fcd75db4d 100644 --- a/src/pathfinder/npf/npf.h +++ b/src/pathfinder/npf/npf.h @@ -125,7 +125,7 @@ NPFFoundTargetData NPFRouteToDepotTrialError(TileIndex tile, Trackdir trackdir, NPFFoundTargetData NPFRouteToSafeTile(const struct Train *v, TileIndex tile, Trackdir trackdir, bool override_railtype); -void NPFFillWithOrderData(NPFFindStationOrTileData *fstd, Vehicle *v, bool reserve_path = false); +void NPFFillWithOrderData(NPFFindStationOrTileData *fstd, const Vehicle *v, bool reserve_path = false); /* diff --git a/src/pathfinder/npf/npf_func.h b/src/pathfinder/npf/npf_func.h index 4d38d5807..ef3b1001c 100644 --- a/src/pathfinder/npf/npf_func.h +++ b/src/pathfinder/npf/npf_func.h @@ -20,6 +20,6 @@ * @param tracks available tracks on the new tile (to choose from) * @return the best trackdir for next turn or INVALID_TRACK if the path could not be found */ -Track NPFShipChooseTrack(class Ship *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks); +Track NPFShipChooseTrack(const Ship *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks); #endif /* NPF_FUNC_H */ |