diff options
Diffstat (limited to 'src/pathfinder/npf')
-rw-r--r-- | src/pathfinder/npf/npf.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/pathfinder/npf/npf.cpp b/src/pathfinder/npf/npf.cpp index 604ead52b..733b2eba9 100644 --- a/src/pathfinder/npf/npf.cpp +++ b/src/pathfinder/npf/npf.cpp @@ -178,7 +178,7 @@ static int32 NPFCalcStationOrTileHeuristic(AyStar *as, AyStarNode *current, Open dist = NPFDistanceTrack(from, to); } - DEBUG(npf, 4, "Calculating H for: (%d, %d). Result: %d", TileX(current->tile), TileY(current->tile), dist); + Debug(npf, 4, "Calculating H for: ({}, {}). Result: {}", TileX(current->tile), TileY(current->tile), dist); if (dist < ftd->best_bird_dist) { ftd->best_bird_dist = dist; @@ -198,7 +198,7 @@ static void NPFFillTrackdirChoice(AyStarNode *current, OpenListNode *parent) /* This is a first order decision, so we'd better save the * direction we chose */ current->user_data[NPF_TRACKDIR_CHOICE] = trackdir; - DEBUG(npf, 6, "Saving trackdir: 0x%X", trackdir); + Debug(npf, 6, "Saving trackdir: 0x{:X}", trackdir); } else { /* We've already made the decision, so just save our parent's decision */ current->user_data[NPF_TRACKDIR_CHOICE] = parent->path.node.user_data[NPF_TRACKDIR_CHOICE]; @@ -394,7 +394,7 @@ static int32 NPFRoadPathCost(AyStar *as, AyStarNode *current, OpenListNode *pare } NPFMarkTile(tile); - DEBUG(npf, 4, "Calculating G for: (%d, %d). Result: %d", TileX(current->tile), TileY(current->tile), cost); + Debug(npf, 4, "Calculating G for: ({}, {}). Result: {}", TileX(current->tile), TileY(current->tile), cost); return cost; } @@ -546,7 +546,7 @@ static int32 NPFRailPathCost(AyStar *as, AyStarNode *current, OpenListNode *pare cost += NPFReservedTrackCost(current); NPFMarkTile(tile); - DEBUG(npf, 4, "Calculating G for: (%d, %d). Result: %d", TileX(current->tile), TileY(current->tile), cost); + Debug(npf, 4, "Calculating G for: ({}, {}). Result: {}", TileX(current->tile), TileY(current->tile), cost); return cost; } @@ -865,7 +865,7 @@ static TrackdirBits GetDriveableTrackdirBits(TileIndex dst_tile, TileIndex src_t } } - DEBUG(npf, 4, "Next node: (%d, %d) [%d], possible trackdirs: 0x%X", TileX(dst_tile), TileY(dst_tile), dst_tile, trackdirbits); + Debug(npf, 4, "Next node: ({}, {}) [{}], possible trackdirs: 0x{:X}", TileX(dst_tile), TileY(dst_tile), dst_tile, trackdirbits); /* Select only trackdirs we can reach from our current trackdir */ trackdirbits &= TrackdirReachesTrackdirs(src_trackdir); @@ -875,7 +875,7 @@ static TrackdirBits GetDriveableTrackdirBits(TileIndex dst_tile, TileIndex src_t trackdirbits &= ~TrackdirCrossesTrackdirs(src_trackdir); } - DEBUG(npf, 6, "After filtering: (%d, %d), possible trackdirs: 0x%X", TileX(dst_tile), TileY(dst_tile), trackdirbits); + Debug(npf, 6, "After filtering: ({}, {}), possible trackdirs: 0x{:X}", TileX(dst_tile), TileY(dst_tile), trackdirbits); return trackdirbits; } @@ -901,7 +901,7 @@ static void NPFFollowTrack(AyStar *aystar, OpenListNode *current) /* Initialize to 0, so we can jump out (return) somewhere an have no neighbours */ aystar->num_neighbours = 0; - DEBUG(npf, 4, "Expanding: (%d, %d, %d) [%d]", TileX(src_tile), TileY(src_tile), src_trackdir, src_tile); + Debug(npf, 4, "Expanding: ({}, {}, {}) [{}]", TileX(src_tile), TileY(src_tile), src_trackdir, src_tile); /* We want to determine the tile we arrive, and which choices we have there */ TileIndex dst_tile; @@ -966,7 +966,7 @@ static void NPFFollowTrack(AyStar *aystar, OpenListNode *current) uint i = 0; while (trackdirbits != TRACKDIR_BIT_NONE) { Trackdir dst_trackdir = RemoveFirstTrackdir(&trackdirbits); - DEBUG(npf, 5, "Expanded into trackdir: %d, remaining trackdirs: 0x%X", dst_trackdir, trackdirbits); + Debug(npf, 5, "Expanded into trackdir: {}, remaining trackdirs: 0x{:X}", dst_trackdir, trackdirbits); /* Tile with signals? */ if (IsTileType(dst_tile, MP_RAILWAY) && GetRailTileType(dst_tile) == RAIL_TILE_SIGNALS) { @@ -1050,10 +1050,10 @@ static NPFFoundTargetData NPFRouteInternal(AyStarNode *start1, bool ignore_start if (result.best_bird_dist != 0) { if (target != nullptr) { - DEBUG(npf, 1, "Could not find route to tile 0x%X from 0x%X.", target->dest_coords, start1->tile); + Debug(npf, 1, "Could not find route to tile 0x{:X} from 0x{:X}.", target->dest_coords, start1->tile); } else { /* Assumption: target == nullptr, so we are looking for a depot */ - DEBUG(npf, 1, "Could not find route to a depot from tile 0x%X.", start1->tile); + Debug(npf, 1, "Could not find route to a depot from tile 0x{:X}.", start1->tile); } } |