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-rw-r--r--src/pathfinder/npf/npf.cpp7
1 files changed, 3 insertions, 4 deletions
diff --git a/src/pathfinder/npf/npf.cpp b/src/pathfinder/npf/npf.cpp
index 04213b405..d6ad43e4d 100644
--- a/src/pathfinder/npf/npf.cpp
+++ b/src/pathfinder/npf/npf.cpp
@@ -541,10 +541,9 @@ static int32 NPFFindSafeTile(AyStar *as, OpenListNode *current)
{
const Train *v = Train::From(((NPFFindStationOrTileData *)as->user_target)->v);
- return
- IsSafeWaitingPosition(v, current->path.node.tile, current->path.node.direction, true, _settings_game.pf.forbid_90_deg) &&
- IsWaitingPositionFree(v, current->path.node.tile, current->path.node.direction, _settings_game.pf.forbid_90_deg) ?
- AYSTAR_FOUND_END_NODE : AYSTAR_DONE;
+ return (IsSafeWaitingPosition(v, current->path.node.tile, current->path.node.direction, true, _settings_game.pf.forbid_90_deg) &&
+ IsWaitingPositionFree(v, current->path.node.tile, current->path.node.direction, _settings_game.pf.forbid_90_deg)) ?
+ AYSTAR_FOUND_END_NODE : AYSTAR_DONE;
}
/* Will find a station identified using the NPFFindStationOrTileData */