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-rw-r--r--src/pathfinder/npf/npf_func.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/pathfinder/npf/npf_func.h b/src/pathfinder/npf/npf_func.h
index bdfee0cd7..f83c06f13 100644
--- a/src/pathfinder/npf/npf_func.h
+++ b/src/pathfinder/npf/npf_func.h
@@ -44,9 +44,10 @@ Trackdir NPFRoadVehicleChooseTrack(const RoadVehicle *v, TileIndex tile, DiagDir
* @param tile the tile to find the path from (should be next tile the ship is about to enter)
* @param enterdir diagonal direction which the ship will enter this new tile from
* @param tracks available tracks on the new tile (to choose from)
+ * @param path_found [out] Whether a path has been found (true) or has been guessed (false)
* @return the best trackdir for next turn or INVALID_TRACK if the path could not be found
*/
-Track NPFShipChooseTrack(const Ship *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks);
+Track NPFShipChooseTrack(const Ship *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks, bool &path_found);
/**
* Used when user sends train to the nearest depot or if train needs servicing using NPF