diff options
Diffstat (limited to 'src/pathfinder/npf/npf.cpp')
-rw-r--r-- | src/pathfinder/npf/npf.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/pathfinder/npf/npf.cpp b/src/pathfinder/npf/npf.cpp index 085a00053..13410a0f5 100644 --- a/src/pathfinder/npf/npf.cpp +++ b/src/pathfinder/npf/npf.cpp @@ -1100,7 +1100,7 @@ void InitializeNPF() _npf_aystar.max_search_nodes = _settings_game.pf.npf.npf_max_search_nodes; } -void NPFFillWithOrderData(NPFFindStationOrTileData *fstd, Vehicle *v, bool reserve_path) +void NPFFillWithOrderData(NPFFindStationOrTileData *fstd, const Vehicle *v, bool reserve_path) { /* Ships don't really reach their stations, but the tile in front. So don't * save the station id for ships. For roadvehs we don't store it either, @@ -1122,7 +1122,7 @@ void NPFFillWithOrderData(NPFFindStationOrTileData *fstd, Vehicle *v, bool reser /*** Ships ***/ -Track NPFShipChooseTrack(Ship *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks) +Track NPFShipChooseTrack(const Ship *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks) { NPFFindStationOrTileData fstd; Trackdir trackdir = v->GetVehicleTrackdir(); |