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-rw-r--r--src/pathfinder/npf/npf.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/pathfinder/npf/npf.cpp b/src/pathfinder/npf/npf.cpp
index 1fe5fe07f..1e732a125 100644
--- a/src/pathfinder/npf/npf.cpp
+++ b/src/pathfinder/npf/npf.cpp
@@ -1127,7 +1127,7 @@ static void NPFFillWithOrderData(NPFFindStationOrTileData *fstd, const Vehicle *
/*** Road vehicles ***/
-FindDepotData NPFRoadVehicleFindNearestDepot(const RoadVehicle *v, int max_distance)
+FindDepotData NPFRoadVehicleFindNearestDepot(const RoadVehicle *v, int max_penalty)
{
Trackdir trackdir = v->GetVehicleTrackdir();
@@ -1140,7 +1140,7 @@ FindDepotData NPFRoadVehicleFindNearestDepot(const RoadVehicle *v, int max_dista
* number by this. It might not be completely what we want, but it will
* work for now :-) We can possibly change this when the old pathfinder
* is removed. */
- return FindDepotData(ftd.node.tile, ftd.best_path_dist / NPF_TILE_LENGTH);
+ return FindDepotData(ftd.node.tile, ftd.best_path_dist);
}
Trackdir NPFRoadVehicleChooseTrack(const RoadVehicle *v, TileIndex tile, DiagDirection enterdir, TrackdirBits trackdirs)
@@ -1187,7 +1187,7 @@ Track NPFShipChooseTrack(const Ship *v, TileIndex tile, DiagDirection enterdir,
/*** Trains ***/
-FindDepotData NPFTrainFindNearestDepot(const Train *v, int max_distance)
+FindDepotData NPFTrainFindNearestDepot(const Train *v, int max_penalty)
{
const Train *last = v->Last();
Trackdir trackdir = v->GetVehicleTrackdir();
@@ -1202,7 +1202,7 @@ FindDepotData NPFTrainFindNearestDepot(const Train *v, int max_distance)
* number by this. It might not be completely what we want, but it will
* work for now :-) We can possibly change this when the old pathfinder
* is removed. */
- return FindDepotData(ftd.node.tile, ftd.best_path_dist / NPF_TILE_LENGTH, NPFGetFlag(&ftd.node, NPF_FLAG_REVERSE));
+ return FindDepotData(ftd.node.tile, ftd.best_path_dist, NPFGetFlag(&ftd.node, NPF_FLAG_REVERSE));
}
bool NPFTrainFindNearestSafeTile(const Train *v, TileIndex tile, Trackdir trackdir, bool override_railtype)