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-rw-r--r--src/os/windows/string_uniscribe.cpp508
-rw-r--r--src/os/windows/string_uniscribe.h70
2 files changed, 578 insertions, 0 deletions
diff --git a/src/os/windows/string_uniscribe.cpp b/src/os/windows/string_uniscribe.cpp
new file mode 100644
index 000000000..fbf908e09
--- /dev/null
+++ b/src/os/windows/string_uniscribe.cpp
@@ -0,0 +1,508 @@
+/* $Id$ */
+
+/*
+ * This file is part of OpenTTD.
+ * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
+ * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/** @file string_uniscribe.cpp Functions related to laying out text on Win32. */
+
+#if defined(WITH_UNISCRIBE)
+
+#include "../../stdafx.h"
+#include "../../debug.h"
+#include "string_uniscribe.h"
+#include "../../language.h"
+#include "../../strings_func.h"
+#include "../../table/control_codes.h"
+#include "win32.h"
+#include <vector>
+
+#include <windows.h>
+#include <usp10.h>
+
+#include "../../safeguards.h"
+
+#ifdef _MSC_VER
+# pragma comment(lib, "usp10")
+#endif
+
+
+/** Uniscribe cache for internal font information, cleared when OTTD changes fonts. */
+static SCRIPT_CACHE _script_cache[FS_END];
+
+/**
+ * Contains all information about a run of characters. A run are consecutive
+ * characters that share a single font and language.
+ */
+struct UniscribeRun {
+ int pos;
+ int len;
+ Font *font;
+
+ std::vector<GlyphID> ft_glyphs;
+
+ SCRIPT_ANALYSIS sa;
+ std::vector<WORD> char_to_glyph;
+
+ std::vector<SCRIPT_VISATTR> vis_attribs;
+ std::vector<WORD> glyphs;
+ std::vector<int> advances;
+ std::vector<GOFFSET> offsets;
+ int total_advance;
+
+ UniscribeRun(int pos, int len, Font *font, SCRIPT_ANALYSIS &sa) : pos(pos), len(len), font(font), sa(sa) {}
+};
+
+/** Break a string into language formatting ranges. */
+static std::vector<SCRIPT_ITEM> UniscribeItemizeString(UniscribeParagraphLayoutFactory::CharType *buff, int32 length);
+/** Generate and place glyphs for a run of characters. */
+static bool UniscribeShapeRun(const UniscribeParagraphLayoutFactory::CharType *buff, UniscribeRun &range);
+
+/**
+ * Wrapper for doing layouts with Uniscribe.
+ */
+class UniscribeParagraphLayout : public ParagraphLayouter {
+private:
+ const UniscribeParagraphLayoutFactory::CharType *text_buffer;
+
+ std::vector<UniscribeRun> ranges; ///< All runs of the text.
+ std::vector<UniscribeRun>::iterator cur_range; ///< The next run to be output.
+ int cur_range_offset = 0; ///< Offset from the start of the current run from where to output.
+
+public:
+ /** Visual run contains data about the bit of text with the same font. */
+ class UniscribeVisualRun : public ParagraphLayouter::VisualRun {
+ private:
+ std::vector<GlyphID> glyphs;
+ std::vector<float> positions;
+ std::vector<WORD> char_to_glyph;
+
+ int start_pos;
+ int total_advance;
+ int num_glyphs;
+ Font *font;
+
+ mutable int *glyph_to_char = NULL;
+
+ public:
+ UniscribeVisualRun(const UniscribeRun &range, int x);
+ virtual ~UniscribeVisualRun()
+ {
+ free(this->glyph_to_char);
+ }
+
+ virtual const GlyphID *GetGlyphs() const { return &this->glyphs[0]; }
+ virtual const float *GetPositions() const { return &this->positions[0]; }
+ virtual const int *GetGlyphToCharMap() const;
+
+ virtual const Font *GetFont() const { return this->font; }
+ virtual int GetLeading() const { return this->font->fc->GetHeight(); }
+ virtual int GetGlyphCount() const { return this->num_glyphs; }
+ int GetAdvance() const { return this->total_advance; }
+ };
+
+ /** A single line worth of VisualRuns. */
+ class UniscribeLine : public AutoDeleteSmallVector<UniscribeVisualRun *, 4>, public ParagraphLayouter::Line {
+ public:
+ virtual int GetLeading() const;
+ virtual int GetWidth() const;
+ virtual int CountRuns() const { return this->Length(); }
+ virtual const VisualRun *GetVisualRun(int run) const { return *this->Get(run); }
+
+ int GetInternalCharLength(WChar c) const
+ {
+ /* Uniscribe uses UTF-16 internally which means we need to account for surrogate pairs. */
+ return c >= 0x010000U ? 2 : 1;
+ }
+ };
+
+ UniscribeParagraphLayout(std::vector<UniscribeRun> &ranges, const UniscribeParagraphLayoutFactory::CharType *buffer) : text_buffer(buffer), ranges(ranges)
+ {
+ this->Reflow();
+ }
+
+ virtual ~UniscribeParagraphLayout() {}
+
+ virtual void Reflow()
+ {
+ this->cur_range = this->ranges.begin();
+ this->cur_range_offset = 0;
+ }
+
+ virtual const Line *NextLine(int max_width);
+};
+
+void UniscribeResetScriptCache(FontSize size)
+{
+ if (_script_cache[size] != NULL) {
+ ScriptFreeCache(&_script_cache[size]);
+ _script_cache[size] = NULL;
+ }
+}
+
+/** Load the matching native Windows font. */
+static HFONT HFontFromFont(Font *font)
+{
+ LOGFONT logfont;
+ ZeroMemory(&logfont, sizeof(LOGFONT));
+ logfont.lfHeight = font->fc->GetHeight();
+ logfont.lfWeight = FW_NORMAL;
+ logfont.lfCharSet = DEFAULT_CHARSET;
+ convert_to_fs(font->fc->GetFontName(), logfont.lfFaceName, lengthof(logfont.lfFaceName));
+
+ return CreateFontIndirect(&logfont);
+}
+
+/** Determine the glyph positions for a run. */
+static bool UniscribeShapeRun(const UniscribeParagraphLayoutFactory::CharType *buff, UniscribeRun &range)
+{
+ /* Initial size guess for the number of glyphs recommended by Uniscribe. */
+ range.glyphs.resize(range.len * 3 / 2 + 16);
+ range.vis_attribs.resize(range.glyphs.size());
+
+ /* The char-to-glyph array is the same size as the input. */
+ range.char_to_glyph.resize(range.len);
+
+ HDC temp_dc = NULL;
+ HFONT old_font = NULL;
+ HFONT cur_font = NULL;
+
+ while (true) {
+ /* Shape the text run by determining the glyphs needed for display. */
+ int glyphs_used = 0;
+ HRESULT hr = ScriptShape(temp_dc, &_script_cache[range.font->fc->GetSize()], buff + range.pos, range.len, (int)range.glyphs.size(), &range.sa, &range.glyphs[0], &range.char_to_glyph[0], &range.vis_attribs[0], &glyphs_used);
+
+ if (SUCCEEDED(hr)) {
+ range.glyphs.resize(glyphs_used);
+ range.vis_attribs.resize(glyphs_used);
+
+ /* Calculate the glyph positions. */
+ ABC abc;
+ range.advances.resize(range.glyphs.size());
+ range.offsets.resize(range.glyphs.size());
+ hr = ScriptPlace(temp_dc, &_script_cache[range.font->fc->GetSize()], &range.glyphs[0], (int)range.glyphs.size(), &range.vis_attribs[0], &range.sa, &range.advances[0], &range.offsets[0], &abc);
+ if (SUCCEEDED(hr)) {
+ /* We map our special sprite chars to values that don't fit into a WORD. Copy the glyphs
+ * into a new vector and query the real glyph to use for these special chars. */
+ range.ft_glyphs.resize(range.glyphs.size());
+ for (size_t g_id = 0; g_id < range.glyphs.size(); g_id++) {
+ range.ft_glyphs[g_id] = range.glyphs[g_id];
+ }
+ for (int i = 0; i < range.len; i++) {
+ if (buff[range.pos + i] >= SCC_SPRITE_START && buff[range.pos + i] <= SCC_SPRITE_END) {
+ range.ft_glyphs[range.char_to_glyph[i]] = range.font->fc->MapCharToGlyph(buff[range.pos + i]);
+ }
+ }
+
+ /* FreeType and GDI/Uniscribe seems to occasionally disagree over the width of a glyph. */
+ range.total_advance = 0;
+ for (size_t i = 0; i < range.advances.size(); i++) {
+ if (range.advances[i] > 0 && range.ft_glyphs[i] != 0xFFFF) range.advances[i] = range.font->fc->GetGlyphWidth(range.ft_glyphs[i]);
+ range.total_advance += range.advances[i];
+ }
+ break;
+ }
+ }
+
+ if (hr == E_OUTOFMEMORY) {
+ /* The glyph buffer needs to be larger. Just double it every time. */
+ range.glyphs.resize(range.glyphs.size() * 2);
+ range.vis_attribs.resize(range.vis_attribs.size() * 2);
+ } else if (hr == E_PENDING) {
+ /* Glyph data is not in cache, load native font. */
+ cur_font = HFontFromFont(range.font);
+ if (cur_font == NULL) return false; // Sorry, no dice.
+
+ temp_dc = CreateCompatibleDC(NULL);
+ SetMapMode(temp_dc, MM_TEXT);
+ old_font = (HFONT)SelectObject(temp_dc, cur_font);
+ } else if (hr == USP_E_SCRIPT_NOT_IN_FONT && range.sa.eScript != SCRIPT_UNDEFINED) {
+ /* Try again with the generic shaping engine. */
+ range.sa.eScript = SCRIPT_UNDEFINED;
+ } else {
+ /* Some unknown other error. */
+ if (temp_dc != NULL) {
+ SelectObject(temp_dc, old_font);
+ DeleteObject(cur_font);
+ ReleaseDC(NULL, temp_dc);
+ }
+ return false;
+ }
+ }
+
+ if (temp_dc != NULL) {
+ SelectObject(temp_dc, old_font);
+ DeleteObject(cur_font);
+ ReleaseDC(NULL, temp_dc);
+ }
+
+ return true;
+}
+
+static std::vector<SCRIPT_ITEM> UniscribeItemizeString(UniscribeParagraphLayoutFactory::CharType *buff, int32 length)
+{
+ /* Itemize text. */
+ SCRIPT_CONTROL control;
+ ZeroMemory(&control, sizeof(SCRIPT_CONTROL));
+ control.uDefaultLanguage = _current_language->winlangid;
+
+ SCRIPT_STATE state;
+ ZeroMemory(&state, sizeof(SCRIPT_STATE));
+ state.uBidiLevel = _current_text_dir == TD_RTL ? 1 : 0;
+
+ std::vector<SCRIPT_ITEM> items(16);
+ while (true) {
+ /* We subtract one from max_items to work around a buffer overflow on some older versions of Windows. */
+ int generated = 0;
+ HRESULT hr = ScriptItemize(buff, length, (int)items.size() - 1, &control, &state, &items[0], &generated);
+
+ if (SUCCEEDED(hr)) {
+ /* Resize the item buffer. Note that Uniscribe will always add an additional end sentinel item. */
+ items.resize(generated + 1);
+ break;
+ }
+ /* Some kind of error except item buffer too small. */
+ if (hr != E_OUTOFMEMORY) return std::vector<SCRIPT_ITEM>();
+
+ items.resize(items.size() * 2);
+ }
+
+ return items;
+}
+
+/* static */ ParagraphLayouter *UniscribeParagraphLayoutFactory::GetParagraphLayout(CharType *buff, CharType *buff_end, FontMap &fontMapping)
+{
+ int32 length = buff_end - buff;
+ /* Can't layout an empty string. */
+ if (length == 0) return NULL;
+
+ /* Can't layout our in-built sprite fonts. */
+ for (FontMap::const_iterator i = fontMapping.Begin(); i != fontMapping.End(); i++) {
+ if (i->second->fc->IsBuiltInFont()) return NULL;
+ }
+
+ /* Itemize text. */
+ std::vector<SCRIPT_ITEM> items = UniscribeItemizeString(buff, length);
+ if (items.size() == 0) return NULL;
+
+ /* Build ranges from the items and the font map. A range is a run of text
+ * that is part of a single item and formatted using a single font style. */
+ std::vector<UniscribeRun> ranges;
+
+ int cur_pos = 0;
+ std::vector<SCRIPT_ITEM>::iterator cur_item = items.begin();
+ for (FontMap::const_iterator i = fontMapping.Begin(); i != fontMapping.End(); i++) {
+ while (cur_pos < i->first && cur_item != items.end() - 1) {
+ /* Add a range that spans the intersection of the remaining item and font run. */
+ int stop_pos = min(i->first, (cur_item + 1)->iCharPos);
+ assert(stop_pos - cur_pos > 0);
+ ranges.push_back(UniscribeRun(cur_pos, stop_pos - cur_pos, i->second, cur_item->a));
+
+ /* Shape the range. */
+ if (!UniscribeShapeRun(buff, ranges.back())) {
+ return NULL;
+ }
+
+ /* If we are at the end of the current item, advance to the next item. */
+ if (stop_pos == (cur_item + 1)->iCharPos) cur_item++;
+ cur_pos = stop_pos;
+ }
+ }
+
+ return new UniscribeParagraphLayout(ranges, buff);
+}
+
+/* virtual */ const ParagraphLayouter::Line *UniscribeParagraphLayout::NextLine(int max_width)
+{
+ std::vector<UniscribeRun>::iterator start_run = this->cur_range;
+ std::vector<UniscribeRun>::iterator last_run = this->cur_range;
+
+ if (start_run == this->ranges.end()) return NULL;
+
+ /* Add remaining width of the first run if it is a broken run. */
+ int cur_width = 0;
+ if (this->cur_range_offset != 0) {
+ std::vector<int> dx(start_run->len);
+ ScriptGetLogicalWidths(&start_run->sa, start_run->len, (int)start_run->glyphs.size(), &start_run->advances[0], &start_run->char_to_glyph[0], &start_run->vis_attribs[0], &dx[0]);
+
+ for (std::vector<int>::const_iterator c = dx.begin() + this->cur_range_offset; c != dx.end(); c++) {
+ cur_width += *c;
+ }
+ ++last_run;
+ }
+
+ /* Gather runs until the line is full. */
+ while (last_run != this->ranges.end() && cur_width < max_width) {
+ cur_width += last_run->total_advance;
+ ++last_run;
+ }
+
+ /* If the text does not fit into the available width, find a suitable breaking point. */
+ int remaing_offset = (last_run - 1)->len;
+ if (cur_width > max_width) {
+ std::vector<SCRIPT_LOGATTR> log_attribs;
+
+ /* Get word break information. */
+ int width_avail = max_width;
+ int num_chars = this->cur_range_offset;
+ int start_offs = this->cur_range_offset;
+ int last_cluster = this->cur_range_offset + 1;
+ for (std::vector<UniscribeRun>::iterator r = start_run; r != last_run; r++) {
+ log_attribs.resize(r->pos - start_run->pos + r->len);
+ if (FAILED(ScriptBreak(this->text_buffer + r->pos + start_offs, r->len - start_offs, &r->sa, &log_attribs[r->pos - start_run->pos + start_offs]))) return NULL;
+
+ std::vector<int> dx(r->len);
+ ScriptGetLogicalWidths(&r->sa, r->len, (int)r->glyphs.size(), &r->advances[0], &r->char_to_glyph[0], &r->vis_attribs[0], &dx[0]);
+
+ /* Count absolute max character count on the line. */
+ for (int c = start_offs; c < r->len && width_avail > 0; c++, num_chars++) {
+ if (c > start_offs && log_attribs[num_chars].fCharStop) last_cluster = num_chars;
+ width_avail -= dx[c];
+ }
+
+ start_offs = 0;
+ }
+
+ /* Walk backwards to find the last suitable breaking point. */
+ while (--num_chars > this->cur_range_offset && !log_attribs[num_chars].fSoftBreak && !log_attribs[num_chars].fWhiteSpace) {}
+
+ if (num_chars == this->cur_range_offset) {
+ /* Didn't find any suitable word break point, just break on the last cluster boundary. */
+ num_chars = last_cluster;
+ }
+
+ /* Include whitespace characters after the breaking point. */
+ while (num_chars < (int)log_attribs.size() && log_attribs[num_chars].fWhiteSpace) {
+ num_chars++;
+ }
+
+ /* Get last run that corresponds to the number of characters to show. */
+ for (std::vector<UniscribeRun>::iterator run = start_run; run != last_run; run++) {
+ num_chars -= run->len;
+
+ if (num_chars <= 0) {
+ remaing_offset = num_chars + run->len + 1;
+ last_run = run + 1;
+ assert(remaing_offset - 1 > 0);
+ break;
+ }
+ }
+ }
+
+ /* Build display order from the runs. */
+ std::vector<BYTE> bidi_level;
+ for (std::vector<UniscribeRun>::iterator r = start_run; r != last_run; r++) {
+ bidi_level.push_back(r->sa.s.uBidiLevel);
+ }
+ std::vector<INT> vis_to_log(bidi_level.size());
+ if (FAILED(ScriptLayout((int)bidi_level.size(), &bidi_level[0], &vis_to_log[0], NULL))) return NULL;
+
+ /* Create line. */
+ UniscribeLine *line = new UniscribeLine();
+
+ int cur_pos = 0;
+ for (std::vector<INT>::iterator l = vis_to_log.begin(); l != vis_to_log.end(); l++) {
+ std::vector<UniscribeRun>::iterator i_run = start_run + *l;
+ UniscribeRun run = *i_run;
+
+ /* Partial run after line break (either start or end)? Reshape run to get the first/last glyphs right. */
+ if (i_run == last_run - 1 && remaing_offset < (last_run - 1)->len) {
+ run.len = remaing_offset - 1;
+
+ if (!UniscribeShapeRun(this->text_buffer, run)) return NULL;
+ }
+ if (i_run == start_run && this->cur_range_offset > 0) {
+ assert(run.len - this->cur_range_offset > 0);
+ run.pos += this->cur_range_offset;
+ run.len -= this->cur_range_offset;
+
+ if (!UniscribeShapeRun(this->text_buffer, run)) return NULL;
+ }
+
+ *line->Append() = new UniscribeVisualRun(run, cur_pos);
+ cur_pos += run.total_advance;
+ }
+
+ if (remaing_offset < (last_run - 1)->len) {
+ /* We didn't use up all of the last run, store remainder for the next line. */
+ this->cur_range_offset = remaing_offset - 1;
+ this->cur_range = last_run - 1;
+ assert(this->cur_range->len > this->cur_range_offset);
+ } else {
+ this->cur_range_offset = 0;
+ this->cur_range = last_run;
+ }
+
+ return line;
+}
+
+/**
+ * Get the height of the line.
+ * @return The maximum height of the line.
+ */
+int UniscribeParagraphLayout::UniscribeLine::GetLeading() const
+{
+ int leading = 0;
+ for (const UniscribeVisualRun * const *run = this->Begin(); run != this->End(); run++) {
+ leading = max(leading, (*run)->GetLeading());
+ }
+
+ return leading;
+}
+
+/**
+ * Get the width of this line.
+ * @return The width of the line.
+ */
+int UniscribeParagraphLayout::UniscribeLine::GetWidth() const
+{
+ int length = 0;
+ for (const UniscribeVisualRun * const *run = this->Begin(); run != this->End(); run++) {
+ length += (*run)->GetAdvance();
+ }
+
+ return length;
+}
+
+UniscribeParagraphLayout::UniscribeVisualRun::UniscribeVisualRun(const UniscribeRun &range, int x) : glyphs(range.ft_glyphs), char_to_glyph(range.char_to_glyph), start_pos(range.pos), total_advance(range.total_advance), font(range.font)
+{
+ this->num_glyphs = (int)glyphs.size();
+ this->positions.resize(this->num_glyphs * 2 + 2);
+
+ int advance = 0;
+ for (int i = 0; i < this->num_glyphs; i++) {
+ this->positions[i * 2 + 0] = range.offsets[i].du + advance + x;
+ this->positions[i * 2 + 1] = range.offsets[i].dv;
+
+ advance += range.advances[i];
+ }
+ this->positions[this->num_glyphs * 2] = advance + x;
+}
+
+const int *UniscribeParagraphLayout::UniscribeVisualRun::GetGlyphToCharMap() const
+{
+ if (this->glyph_to_char == NULL) {
+ this->glyph_to_char = CallocT<int>(this->GetGlyphCount());
+
+ /* The char to glyph array contains the first glyph index of the cluster that is associated
+ * with each character. It is possible for a cluster to be formed of several chars. */
+ for (int c = 0; c < (int)this->char_to_glyph.size(); c++) {
+ /* If multiple chars map to one glyph, only refer back to the first character. */
+ if (this->glyph_to_char[this->char_to_glyph[c]] == 0) this->glyph_to_char[this->char_to_glyph[c]] = c + this->start_pos;
+ }
+
+ /* We only marked the first glyph of each cluster in the loop above. Fill the gaps. */
+ int last_char = this->glyph_to_char[0];
+ for (int g = 0; g < this->GetGlyphCount(); g++) {
+ if (this->glyph_to_char[g] != 0) last_char = this->glyph_to_char[g];
+ this->glyph_to_char[g] = last_char;
+ }
+ }
+
+ return this->glyph_to_char;
+}
+
+#endif /* defined(WITH_UNISCRIBE) */
diff --git a/src/os/windows/string_uniscribe.h b/src/os/windows/string_uniscribe.h
new file mode 100644
index 000000000..a43a2a96e
--- /dev/null
+++ b/src/os/windows/string_uniscribe.h
@@ -0,0 +1,70 @@
+/* $Id$ */
+
+/*
+ * This file is part of OpenTTD.
+ * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
+ * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/** @file string_uniscribe.h Functions related to laying out text on Win32. */
+
+#ifndef STRING_UNISCRIBE_H
+#define STRING_UNISCRIBE_H
+
+#if defined(WITH_UNISCRIBE)
+
+#include "../../gfx_layout.h"
+
+
+void UniscribeResetScriptCache(FontSize size);
+
+
+/**
+ * Helper class to construct a new #UniscribeParagraphLayout.
+ */
+class UniscribeParagraphLayoutFactory {
+public:
+ /** Helper for GetLayouter, to get the right type. */
+ typedef wchar_t CharType;
+ /** Helper for GetLayouter, to get whether the layouter supports RTL. */
+ static const bool SUPPORTS_RTL = true;
+
+ /**
+ * Get the actual ParagraphLayout for the given buffer.
+ * @param buff The begin of the buffer.
+ * @param buff_end The location after the last element in the buffer.
+ * @param fontMapping THe mapping of the fonts.
+ * @return The ParagraphLayout instance.
+ */
+ static ParagraphLayouter *GetParagraphLayout(CharType *buff, CharType *buff_end, FontMap &fontMapping);
+
+ /**
+ * Append a wide character to the internal buffer.
+ * @param buff The buffer to append to.
+ * @param buffer_last The end of the buffer.
+ * @param c The character to add.
+ * @return The number of buffer spaces that were used.
+ */
+ static size_t AppendToBuffer(CharType *buff, const CharType *buffer_last, WChar c)
+ {
+ if (c >= 0x010000U) {
+ /* Character is encoded using surrogates in UTF-16. */
+ if (buff + 1 <= buffer_last) {
+ buff[0] = (CharType)(((c - 0x010000U) >> 10) + 0xD800);
+ buff[1] = (CharType)(((c - 0x010000U) & 0x3FF) + 0xDC00);
+ } else {
+ /* Not enough space in buffer. */
+ *buff = 0;
+ }
+ return 2;
+ } else {
+ *buff = (CharType)(c & 0xFFFF);
+ return 1;
+ }
+ }
+};
+
+#endif /* defined(WITH_UNISCRIBE) */
+
+#endif /* STRING_UNISCRIBE_H */