diff options
Diffstat (limited to 'src/os/unix/crashlog_unix.cpp')
-rw-r--r-- | src/os/unix/crashlog_unix.cpp | 171 |
1 files changed, 171 insertions, 0 deletions
diff --git a/src/os/unix/crashlog_unix.cpp b/src/os/unix/crashlog_unix.cpp new file mode 100644 index 000000000..73644ba8d --- /dev/null +++ b/src/os/unix/crashlog_unix.cpp @@ -0,0 +1,171 @@ +/* $Id$ */ + +/* + * This file is part of OpenTTD. + * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. + * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. + */ + +/** @file crashlog_unix.cpp Unix crash log handler */ + +#include "../../stdafx.h" +#include "../../crashlog.h" +#include "../../string_func.h" +#include "../../gamelog.h" + +#include <errno.h> +#include <signal.h> +#include <sys/utsname.h> + +#if defined(__GLIBC__) +/* Execinfo (and thus making stacktraces) is a GNU extension */ +# include <execinfo.h> +#elif defined(SUNOS) +# include <ucontext.h> +# include <dlfcn.h> +#endif + +/** + * Unix implementation for the crash logger. + */ +class CrashLogUnix : public CrashLog { + /** Signal that has been thrown. */ + int signum; + + /* virtual */ char *LogOSVersion(char *buffer, const char *last) const + { + struct utsname name; + if (uname(&name) < 0) { + return buffer + seprintf(buffer, last, "Could not get OS version: %s\n", strerror(errno)); + } + + return buffer + seprintf(buffer, last, + "Operating system:\n" + " Name: %s\n" + " Release: %s\n" + " Version: %s\n" + " Machine: %s\n\n", + name.sysname, + name.release, + name.version, + name.machine + ); + } + + /* virtual */ char *LogError(char *buffer, const char *last, const char *message) const + { + return buffer + seprintf(buffer, last, + "Crash reason:\n" + " Signal: %s (%d)\n" + " Message: %s\n\n", + strsignal(this->signum), + this->signum, + message == NULL ? "<none>" : message + ); + } + +#if defined(SUNOS) + /** Data needed while walking up the stack */ + struct StackWalkerParams { + char **bufptr; ///< Buffer + const char *last; ///< End of buffer + int counter; ///< We are at counter-th stack level + }; + + /** + * Callback used while walking up the stack. + * @param pc program counter + * @param sig 'active' signal (unused) + * @param params parameters + * @return always 0, continue walking up the stack + */ + static int SunOSStackWalker(uintptr_t pc, int sig, void *params) + { + StackWalkerParams *wp = (StackWalkerParams *)params; + + /* Resolve program counter to file and nearest symbol (if possible) */ + Dl_info dli; + if (dladdr((void *)pc, &dli) != 0) { + *wp->bufptr += seprintf(*wp->bufptr, wp->last, " [%02i] %s(%s+0x%x) [0x%x]\n", + wp->counter, dli.dli_fname, dli.dli_sname, (int)((byte *)pc - (byte *)dli.dli_saddr), (uint)pc); + } else { + *wp->bufptr += seprintf(*wp->bufptr, wp->last, " [%02i] [0x%x]\n", wp->counter, (uint)pc); + } + wp->counter++; + + return 0; + } +#endif + + /* virtual */ char *LogStacktrace(char *buffer, const char *last) const + { + buffer += seprintf(buffer, last, "Stacktrace:\n"); +#if defined(__GLIBC__) + void *trace[64]; + int trace_size = backtrace(trace, lengthof(trace)); + + char **messages = backtrace_symbols(trace, trace_size); + for (int i = 0; i < trace_size; i++) { + buffer += seprintf(buffer, last, " [%02i] %s\n", i, messages[i]); + } + free(messages); +#elif defined(SUNOS) + ucontext_t uc; + if (getcontext(&uc) != 0) { + buffer += seprintf(buffer, last, " getcontext() failed\n\n"); + return buffer; + } + + StackWalkerParams wp = { &buffer, last, 0 }; + walkcontext(&uc, &CrashLogUnix::SunOSStackWalker, &wp); +#else + buffer += seprintf(buffer, last, " Not supported.\n"); +#endif + return buffer + seprintf(buffer, last, "\n"); + } +public: + /** + * A crash log is always generated by signal. + * @param signum the signal that was caused by the crash. + */ + CrashLogUnix(int signum) : + signum(signum) + { + } +}; + +/** The signals we want our crash handler to handle. */ +static const int _signals_to_handle[] = { SIGSEGV, SIGABRT, SIGFPE, SIGBUS }; + +/** + * Entry point for the crash handler. + * @note Not static so it shows up in the backtrace. + * @param signum the signal that caused us to crash. + */ +void CDECL HandleCrash(int signum) +{ + /* Disable all handling of signals by us, so we don't go into infinite loops. */ + for (const int *i = _signals_to_handle; i != endof(_signals_to_handle); i++) { + signal(*i, SIG_DFL); + } + + if (GamelogTestEmergency()) { + printf("A serious fault condition occured in the game. The game will shut down.\n"); + printf("As you loaded an emergency savegame no crash information will be generated.\n"); + exit(3); + } + + CrashLogUnix log(signum); + log.MakeCrashLog(); + + CrashLog::AfterCrashLogCleanup(); + exit(2); +} + +/* static */ void CrashLog::InitialiseCrashLog() +{ + for (const int *i = _signals_to_handle; i != endof(_signals_to_handle); i++) { + signal(*i, HandleCrash); + } +} |