diff options
Diffstat (limited to 'src/os/macosx/macos.h')
-rw-r--r-- | src/os/macosx/macos.h | 25 |
1 files changed, 2 insertions, 23 deletions
diff --git a/src/os/macosx/macos.h b/src/os/macosx/macos.h index f60462481..b30cc8fce 100644 --- a/src/os/macosx/macos.h +++ b/src/os/macosx/macos.h @@ -30,29 +30,8 @@ #endif -/* - * Functions to show the popup window - * use ShowMacDialog when you want to control title, message and text on the button - * ShowMacAssertDialog is used by assert - * ShowMacErrorDialog should be used when an unrecoverable error shows up. It only contains the title, which will should tell what went wrong - * the function then adds text that tells the user to update and then report the bug if it's present in the newest version - * It also quits in a nice way since we call it when we know something happened that will crash OpenTTD (like a needed pointer turns out to be NULL or similar) - */ -void ShowMacDialog ( const char *title, const char *message, const char *buttonLabel ); -void ShowMacAssertDialog ( const char *function, const char *file, const int line, const char *expression ); -void ShowMacErrorDialog(const char *error); - -/* Since MacOS X users will never see an assert unless they started the game from a terminal - * we're using a custom assert(e) macro. */ -#undef assert - -#ifdef NDEBUG -#define assert(e) ((void)0) -#else - -#define assert(e) \ - (__builtin_expect(!(e), 0) ? ShowMacAssertDialog ( __func__, __FILE__, __LINE__, #e ): (void)0 ) -#endif +/** Helper function displaying a message the best possible way. */ +void ShowMacDialog(const char *title, const char *message, const char *button_label); void GetMacOSVersion(int *return_major, int *return_minor, int *return_bugfix); |