diff options
Diffstat (limited to 'src/os/macosx/macos.h')
-rw-r--r-- | src/os/macosx/macos.h | 12 |
1 files changed, 9 insertions, 3 deletions
diff --git a/src/os/macosx/macos.h b/src/os/macosx/macos.h index b8a6cd511..ba33ce602 100644 --- a/src/os/macosx/macos.h +++ b/src/os/macosx/macos.h @@ -11,9 +11,15 @@ * the function then adds text that tells the user to update and then report the bug if it's present in the newest version * It also quits in a nice way since we call it when we know something happened that will crash OpenTTD (like a needed pointer turns out to be NULL or similar) */ -void ShowMacDialog ( const char *title, const char *message, const char *buttonLabel ); -void ShowMacAssertDialog ( const char *function, const char *file, const int line, const char *expression ); -void ShowMacErrorDialog(const char *error); +#ifdef __cplusplus +extern "C" { +#endif //__cplusplus + void ShowMacDialog ( const char *title, const char *message, const char *buttonLabel ); + void ShowMacAssertDialog ( const char *function, const char *file, const int line, const char *expression ); + void ShowMacErrorDialog(const char *error); +#ifdef __cplusplus +} +#endif //__cplusplus // Since MacOS X users will never see an assert unless they started the game from a terminal // we're using a custom assert(e) macro. |